transform: hash the generated matrix

Making an exception for the transform node, we use a slightly
heavier hash to save more rendering time later.

Fixes #1560
Addresses some of #1360
This commit is contained in:
itsmattkc
2021-04-22 18:01:26 +10:00
parent 97b9bcc79f
commit 74ad4110be
23 changed files with 93 additions and 51 deletions
+2 -2
View File
@@ -109,7 +109,7 @@ void ClipBlock::Retranslate()
SetInputName(kBufferIn, tr("Buffer"));
}
void ClipBlock::Hash(const QString &out, QCryptographicHash &hash, const rational &time) const
void ClipBlock::Hash(const QString &out, QCryptographicHash &hash, const rational &time, const VideoParams &video_params) const
{
Q_UNUSED(out)
@@ -117,7 +117,7 @@ void ClipBlock::Hash(const QString &out, QCryptographicHash &hash, const rationa
rational t = InputTimeAdjustment(kBufferIn, -1, TimeRange(time, time)).in();
NodeOutput output = GetConnectedOutput(kBufferIn);
output.node()->Hash(output.output(), hash, t);
output.node()->Hash(output.output(), hash, t, video_params);
}
}