transform: hash the generated matrix

Making an exception for the transform node, we use a slightly
heavier hash to save more rendering time later.

Fixes #1560
Addresses some of #1360
This commit is contained in:
itsmattkc
2021-04-22 18:01:26 +10:00
parent 97b9bcc79f
commit 74ad4110be
23 changed files with 93 additions and 51 deletions
+1 -1
View File
@@ -230,7 +230,7 @@ void Block::Retranslate()
SetInputName(kReverseInput, tr("Reverse"));
}
void Block::Hash(const QString &, QCryptographicHash &, const rational &) const
void Block::Hash(const QString &, QCryptographicHash &, const rational &, const VideoParams &) const
{
// A block does nothing by default, so we hash nothing
}