move item setting to a node flag
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@@ -44,7 +44,7 @@ RippleDistortNode::RippleDistortNode()
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AddInput(kPositionInput, NodeValue::kVec2, QVector2D(0, 0));
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AddInput(kStretchInput, NodeValue::kBoolean, false);
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SetFlags(kVideoEffect);
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SetFlag(kVideoEffect);
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SetEffectInput(kTextureInput);
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gizmo_ = AddDraggableGizmo<PointGizmo>({
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