build/ci: green builds and tests on all three platforms
Compiler hygiene (all platforms): - Silence warnings across the tree: missing override, -Wreorder ctor init, -Wshadow, -Wsign-compare, missing switch cases, unused functions/captures, Qt 6.11 deprecations (QMouseEvent/QDropEvent accessors, qAsConst, Q_FOREACH over non-shared containers, AA_UseHighDpiPixmaps) and the .bak/ backup tree removal. - Fix regressions from the cleanup: missing clip decls in capi/timeline.cpp, plugin.cpp rename fallout, panel setFocus ambiguity, QGraphicsItem::pos vs event->position(), duplicate k_push_button case, boolean test variable. Windows: - Qt portability: CommandLineParser is_set/add_option, QTimeZone systemTimeZone (QTimeZone::LocalTime is 6.11-only), k_progress_* enum. - Linking: stop adding oakengine to OLIVE_LIBRARIES (import lib plus oakengine-obj caused multiple definitions); add OAKENGINE_STATIC so internal consumers no longer reference __imp_* stubs. - oakengine.ver: export olive::Renderer typeinfo so liboakgl.so can be dlopened (Linux), DynamicRenderer no longer dlcloses backend libraries (crash in RenderManager's dtor calling into unmapped memory). - OTIO runtime: copy DLLs next to every binary on Windows instead of relying on PATH (0xc0000135 in gtest discovery). - Headless GL: the runner only has GDI OpenGL 1.1, killing every render worker. Deploy Mesa llvmpipe as opengl32sw.dll (Qt's software-GL channel) with QT_OPENGL=software, and let QT_OPENGL override the AA_UseDesktopOpenGL default. ExportTask fails fast after 8 consecutive undelivered frames instead of segfaulting or grinding forever; FFmpegEncoder::write_frame tolerates null frames. - Tests: GetTempPathA+PID temp dirs, GetLongPathNameA for 8.3 names, forward-slash normalization when comparing project filenames. Linux: - Install libshaderc-dev so oakvulkan compiles GLSL (Vulkan tests). - Accept UNORM floor-or-round (63/64) in the blit ping-pong test. - Skip MainWindow construction test on the offscreen QPA (cannot paint QOpenGLWidget). Also: oak_cli_transcode gets a 300s ctest timeout, worker logs GL context version and LoadGraph/render_frame stages, and docs/plans/eliminate-event-bridge-issues.md (English translation).
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@@ -3,6 +3,7 @@
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#include <QProgressBar>
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#include <QOffscreenSurface>
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#include <QOpenGLContext>
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#include <QGuiApplication>
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#include <QSignalSpy>
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#include <QTest>
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#include <QXmlStreamReader>
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@@ -174,6 +175,14 @@ TEST(MainWindow, ConstructsOffscreenWithPanelsAndMenus)
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// runners on the offscreen QPA), constructing it crashes in GL code
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// ("QOpenGLFunctions created with non-current context"). Probe first and
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// skip where GL is unavailable.
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// MainWindow instantiates viewer panels containing QOpenGLWidget. The
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// offscreen QPA cannot paint QOpenGLWidget at all ("QOpenGLWidget is not
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// supported on this platform") — pumping events then crashes inside Qt's
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// backing store flush. Skip there regardless of whether a bare
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// QOpenGLContext can be created.
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if (QGuiApplication::platformName() == QStringLiteral("offscreen")) {
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GTEST_SKIP() << "offscreen QPA cannot paint QOpenGLWidget";
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}
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QOffscreenSurface probe_surface;
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probe_surface.create();
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QOpenGLContext probe_context;
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