build/ci: green builds and tests on all three platforms
Compiler hygiene (all platforms): - Silence warnings across the tree: missing override, -Wreorder ctor init, -Wshadow, -Wsign-compare, missing switch cases, unused functions/captures, Qt 6.11 deprecations (QMouseEvent/QDropEvent accessors, qAsConst, Q_FOREACH over non-shared containers, AA_UseHighDpiPixmaps) and the .bak/ backup tree removal. - Fix regressions from the cleanup: missing clip decls in capi/timeline.cpp, plugin.cpp rename fallout, panel setFocus ambiguity, QGraphicsItem::pos vs event->position(), duplicate k_push_button case, boolean test variable. Windows: - Qt portability: CommandLineParser is_set/add_option, QTimeZone systemTimeZone (QTimeZone::LocalTime is 6.11-only), k_progress_* enum. - Linking: stop adding oakengine to OLIVE_LIBRARIES (import lib plus oakengine-obj caused multiple definitions); add OAKENGINE_STATIC so internal consumers no longer reference __imp_* stubs. - oakengine.ver: export olive::Renderer typeinfo so liboakgl.so can be dlopened (Linux), DynamicRenderer no longer dlcloses backend libraries (crash in RenderManager's dtor calling into unmapped memory). - OTIO runtime: copy DLLs next to every binary on Windows instead of relying on PATH (0xc0000135 in gtest discovery). - Headless GL: the runner only has GDI OpenGL 1.1, killing every render worker. Deploy Mesa llvmpipe as opengl32sw.dll (Qt's software-GL channel) with QT_OPENGL=software, and let QT_OPENGL override the AA_UseDesktopOpenGL default. ExportTask fails fast after 8 consecutive undelivered frames instead of segfaulting or grinding forever; FFmpegEncoder::write_frame tolerates null frames. - Tests: GetTempPathA+PID temp dirs, GetLongPathNameA for 8.3 names, forward-slash normalization when comparing project filenames. Linux: - Install libshaderc-dev so oakvulkan compiles GLSL (Vulkan tests). - Accept UNORM floor-or-round (63/64) in the blit ping-pong test. - Skip MainWindow construction test on the offscreen QPA (cannot paint QOpenGLWidget). Also: oak_cli_transcode gets a 300s ctest timeout, worker logs GL context version and LoadGraph/render_frame stages, and docs/plans/eliminate-event-bridge-issues.md (English translation).
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@@ -372,9 +372,11 @@ TEST(DynamicRenderBackend, VulkanIterativeBlitPingPong)
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QByteArray dst_data(k_size * k_size * 4, 0);
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dst->download(dst_data.data(), k_size);
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// After two halving passes, red is 255 * 0.5 * 0.5. UNORM conversion floors
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// the intermediate value, so the result is 63 rather than 64.
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EXPECT_EQ(static_cast<uint8_t>(dst_data[0]), 63u);
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// After two halving passes, red is 255 * 0.5 * 0.5. UNORM conversion may
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// floor (63) or round-to-nearest (64) depending on the driver (llvmpipe
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// rounds); both are spec-conformant.
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const uint8_t red = static_cast<uint8_t>(dst_data[0]);
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EXPECT_TRUE(red == 63u || red == 64u) << "red = " << int(red);
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EXPECT_EQ(static_cast<uint8_t>(dst_data[1]), 0u);
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EXPECT_EQ(static_cast<uint8_t>(dst_data[2]), 0u);
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EXPECT_EQ(static_cast<uint8_t>(dst_data[3]), 255u);
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