build/ci: green builds and tests on all three platforms
Compiler hygiene (all platforms): - Silence warnings across the tree: missing override, -Wreorder ctor init, -Wshadow, -Wsign-compare, missing switch cases, unused functions/captures, Qt 6.11 deprecations (QMouseEvent/QDropEvent accessors, qAsConst, Q_FOREACH over non-shared containers, AA_UseHighDpiPixmaps) and the .bak/ backup tree removal. - Fix regressions from the cleanup: missing clip decls in capi/timeline.cpp, plugin.cpp rename fallout, panel setFocus ambiguity, QGraphicsItem::pos vs event->position(), duplicate k_push_button case, boolean test variable. Windows: - Qt portability: CommandLineParser is_set/add_option, QTimeZone systemTimeZone (QTimeZone::LocalTime is 6.11-only), k_progress_* enum. - Linking: stop adding oakengine to OLIVE_LIBRARIES (import lib plus oakengine-obj caused multiple definitions); add OAKENGINE_STATIC so internal consumers no longer reference __imp_* stubs. - oakengine.ver: export olive::Renderer typeinfo so liboakgl.so can be dlopened (Linux), DynamicRenderer no longer dlcloses backend libraries (crash in RenderManager's dtor calling into unmapped memory). - OTIO runtime: copy DLLs next to every binary on Windows instead of relying on PATH (0xc0000135 in gtest discovery). - Headless GL: the runner only has GDI OpenGL 1.1, killing every render worker. Deploy Mesa llvmpipe as opengl32sw.dll (Qt's software-GL channel) with QT_OPENGL=software, and let QT_OPENGL override the AA_UseDesktopOpenGL default. ExportTask fails fast after 8 consecutive undelivered frames instead of segfaulting or grinding forever; FFmpegEncoder::write_frame tolerates null frames. - Tests: GetTempPathA+PID temp dirs, GetLongPathNameA for 8.3 names, forward-slash normalization when comparing project filenames. Linux: - Install libshaderc-dev so oakvulkan compiles GLSL (Vulkan tests). - Accept UNORM floor-or-round (63/64) in the blit ping-pong test. - Skip MainWindow construction test on the offscreen QPA (cannot paint QOpenGLWidget). Also: oak_cli_transcode gets a 300s ctest timeout, worker logs GL context version and LoadGraph/render_frame stages, and docs/plans/eliminate-event-bridge-issues.md (English translation).
This commit is contained in:
@@ -558,6 +558,8 @@ void OpenGLRenderer::blit(QVariant s, AcceleratedJob &a_job,
|
||||
// over/underflows if the number is large enough, but the likelihood of that is quite low.
|
||||
functions_->glUniform1i(variable_location, value.to_int());
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
case NodeValue::k_float:
|
||||
// kFloat technically specifies a double but as above, OpenGL doesn't support those.
|
||||
functions_->glUniform1f(variable_location, value.to_double());
|
||||
@@ -828,7 +830,7 @@ void OpenGLRenderer::blit(QVariant s, AcceleratedJob &a_job,
|
||||
vert_vbo.destroy();
|
||||
vao.release();
|
||||
vao.destroy();
|
||||
} catch (std::bad_cast e) {
|
||||
} catch (const std::bad_cast &e) {
|
||||
}
|
||||
}
|
||||
|
||||
@@ -975,7 +977,6 @@ GLuint OpenGLRenderer::compile_shader(GLenum type, const QString &code)
|
||||
{
|
||||
const bool is_gles = context_ && context_->isOpenGLES();
|
||||
const int major = context_ ? context_->format().majorVersion() : 0;
|
||||
const int minor = context_ ? context_->format().minorVersion() : 0;
|
||||
const bool is_gles2 = is_gles && (major < 3);
|
||||
const QString gles_preamble =
|
||||
is_gles2 ? QStringLiteral("#version 100\n\n"
|
||||
|
||||
Reference in New Issue
Block a user