use shared ptr for audio device

Prevents deletion before audio output has received stop signal
This commit is contained in:
itsmattkc
2021-09-25 13:29:30 -07:00
parent 845b4a7559
commit 6f3f7e558b
8 changed files with 14 additions and 13 deletions
+3 -3
View File
@@ -405,7 +405,7 @@ void ViewerWidget::StartAudioOutput()
if (params.is_valid()) {
AudioManager::instance()->SetOutputParams(params);
AudioManager::instance()->StartOutput(audio_playback_device_.get(), playback_speed_);
AudioManager::instance()->StartOutput(audio_playback_device_, playback_speed_);
qDebug() << "STUB: Nothing to send to audio monitor";
/*emit AudioManager::instance()->OutputWaveformStarted(&audio_cache->visual(),
@@ -606,7 +606,7 @@ void ViewerWidget::PlayInternal(int speed, bool in_to_out_only)
}
}
audio_playback_device_.reset(new PreviewAudioDevice());
audio_playback_device_ = std::make_shared<PreviewAudioDevice>();
prequeuing_audio_ = true;
audio_playback_queue_time_ = GetTime();
QueueNextAudioBuffer();
@@ -628,7 +628,7 @@ void ViewerWidget::PauseInternal()
playback_queue_.clear();
playback_backup_timer_.stop();
audio_playback_device_.reset(nullptr);
audio_playback_device_ = nullptr;
qDeleteAll(audio_playback_queue_);
audio_playback_queue_.clear();
packed_processor_.Close();