renderer: switched audio rendering over to planar buffers

While planar audio cannot be used for playback, it's much easier for processing.
This should lead to cleaner and easier to write code in the future.
This commit is contained in:
itsmattkc
2020-03-31 18:01:20 +11:00
parent 8413886c17
commit 6f0d72c05d
30 changed files with 436 additions and 221 deletions
+16 -45
View File
@@ -24,10 +24,6 @@
#include <QtGlobal>
Frame::Frame() :
width_(0),
height_(0),
format_(PixelFormat::PIX_FMT_INVALID),
sample_count_(0),
timestamp_(0),
sample_aspect_ratio_(1)
{
@@ -38,24 +34,29 @@ FramePtr Frame::Create()
return std::make_shared<Frame>();
}
const int &Frame::width() const
const VideoRenderingParams &Frame::video_params() const
{
return width_;
return params_;
}
void Frame::set_width(const int &width)
void Frame::set_video_params(const VideoRenderingParams &params)
{
width_ = width;
params_ = params;
}
const int &Frame::width() const
{
return params_.width();
}
const int &Frame::height() const
{
return height_;
return params_.height();
}
void Frame::set_height(const int &height)
const PixelFormat::Format &Frame::format() const
{
height_ = height;
return params_.format();
}
const rational &Frame::sample_aspect_ratio() const
@@ -68,16 +69,6 @@ void Frame::set_sample_aspect_ratio(const rational &aspect_ratio)
sample_aspect_ratio_ = aspect_ratio;
}
const AudioRenderingParams &Frame::audio_params() const
{
return audio_params_;
}
void Frame::set_audio_params(const AudioRenderingParams &params)
{
audio_params_ = params;
}
const rational &Frame::timestamp() const
{
return timestamp_;
@@ -98,31 +89,11 @@ void Frame::set_native_timestamp(const int64_t &timestamp)
native_timestamp_ = timestamp;
}
const PixelFormat::Format &Frame::format() const
{
return format_;
}
void Frame::set_format(const PixelFormat::Format &format)
{
format_ = format;
}
QByteArray Frame::ToByteArray() const
{
return data_;
}
const int &Frame::sample_count() const
{
return sample_count_;
}
void Frame::set_sample_count(const int &audio_sample_count)
{
sample_count_ = audio_sample_count;
}
char *Frame::data()
{
return data_.data();
@@ -136,11 +107,11 @@ const char *Frame::const_data() const
void Frame::allocate()
{
// Assume this frame is intended to be a video frame
if (width_ > 0 && height_ > 0) {
data_.resize(PixelFormat::GetBufferSize(static_cast<PixelFormat::Format>(format_), width_, height_));
} else if (sample_count_ > 0) {
data_.resize(audio_params_.samples_to_bytes(sample_count_));
if (!params_.is_valid()) {
qWarning() << "Tried to allocate a frame with invalid parameters";
}
data_.resize(PixelFormat::GetBufferSize(params_.format(), params_.width(), params_.height()));
}
bool Frame::is_allocated() const