nodes: resolve audio jobs in the old way for now

This commit is contained in:
itsmattkc
2022-09-24 18:50:17 -07:00
parent c0d8ff403f
commit 6ce920c5c8
2 changed files with 10 additions and 1 deletions
+1
View File
@@ -137,6 +137,7 @@ protected:
void SetCancelPointer(CancelAtom *cancel) { cancel_ = cancel; }
void ResolveJobs(NodeValue &value);
void ResolveAudioJobs(NodeValue &value);
Block *GetCurrentBlock() const
{