timeline: copy waveform when copying
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@@ -605,6 +605,9 @@ void PointerTool::FinishDrag(TimelineViewMouseEvent *event)
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// Duplicate rather than move
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// Place the copy instead of the original block
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block = static_cast<Block*>(Node::CopyNodeInGraph(block, command));
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if (ClipBlock *new_clip = dynamic_cast<ClipBlock*>(block)) {
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new_clip->waveform() = static_cast<ClipBlock*>(p.block)->waveform();
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}
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}
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const Track::Reference& track_ref = p.ghost->GetAdjustedTrack();
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@@ -20,6 +20,7 @@
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#include "timelineundosplit.h"
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#include "node/block/clip/clip.h"
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#include "node/block/transition/transition.h"
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#include "widget/nodeview/nodeviewundo.h"
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@@ -37,6 +38,10 @@ void BlockSplitCommand::redo()
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if (!reconnect_tree_command_) {
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reconnect_tree_command_ = new MultiUndoCommand();
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new_block_ = static_cast<Block*>(Node::CopyNodeInGraph(block_, reconnect_tree_command_));
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if (ClipBlock *new_clip = dynamic_cast<ClipBlock*>(new_block_)) {
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ClipBlock *old_clip = static_cast<ClipBlock*>(block_);
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new_clip->waveform() = old_clip->waveform();
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}
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}
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reconnect_tree_command_->redo_now();
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