proxy: per-footage presets, audio in proxies, configurable ffmpeg path

- Footage can store custom proxy parameters (width/height/crf/preset/
  extension/audio) that override the global settings; they are
  serialized with the project and used by every generation entry point
  via Footage::GetEffectiveProxyParams()
- Proxies now include the source audio streams (AAC) unless disabled;
  the proxy filename records the audio flag and offline audio rendering
  decodes from the proxy when present
- ProxyTask resolves ffmpeg from the new FFmpegPath config key first,
  then PATH, then common install locations (e.g. Homebrew on macOS),
  instead of relying on PATH only; the error message points at the
  preferences when no executable is found
- ProxyTask::BuildArguments() is extracted for testability
- Add ProxyIncludeAudio and FFmpegPath config defaults
- Add regression tests for the filename audio marker, config-backed
  params, ffmpeg resolution, argument building, and custom-param
  persistence
This commit is contained in:
2026-07-16 22:31:37 +08:00
parent 15525528c9
commit 6aaf37e2e5
11 changed files with 506 additions and 38 deletions
+16 -3
View File
@@ -611,10 +611,23 @@ void RenderProcessor::ProcessAudioFootage(SampleBuffer &destination,
return;
}
// Mirror the video path: use the proxy (when enabled, ready, and containing
// audio) for offline renders only, never for export
const bool use_proxy =
static_cast<RenderMode::Mode>(ticket_->property("mode").toInt()) ==
RenderMode::kOffline &&
stream->has_proxy() && QFileInfo::exists(stream->proxy_filename());
const QString decode_filename = use_proxy ? stream->proxy_filename() :
stream->filename();
const QString decoder_id = use_proxy ? stream->proxy_decoder() :
stream->decoder();
const int stream_index = use_proxy ?
stream->proxy_stream_index() :
stream->audio_params().stream_index();
DecoderPtr decoder = ResolveDecoderFromInput(
stream->decoder(),
Decoder::CodecStream(stream->filename(),
stream->audio_params().stream_index(), nullptr));
decoder_id,
Decoder::CodecStream(decode_filename, stream_index, nullptr));
if (decoder) {
const AudioParams &audio_params = GetCacheAudioParams();