plug export into render thread
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+12
-5
@@ -3,6 +3,8 @@
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#include <QThread>
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#include <QOffscreenSurface>
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#include <QMutex>
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#include <QWaitCondition>
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class ExportDialog;
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struct AVFormatContext;
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@@ -52,19 +54,21 @@ public:
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bool continueEncode;
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signals:
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void progress_changed(int value, qint64 remaining_ms);
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private slots:
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void wake();
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private:
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bool encode(AVFormatContext* ofmt_ctx, AVCodecContext* codec_ctx, AVFrame* frame, AVPacket* packet, AVStream* stream, bool rescale);
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bool setupVideo();
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bool setupAudio();
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bool setupContainer();
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AVFormatContext* fmt_ctx;
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AVFormatContext* fmt_ctx;
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AVStream* video_stream;
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AVCodec* vcodec;
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AVCodecContext* vcodec_ctx;
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AVFrame* video_frame;
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AVFrame* sws_frame;
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SwsContext* sws_ctx;
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SwsContext* sws_ctx;
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AVStream* audio_stream;
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AVCodec* acodec;
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AVFrame* audio_frame;
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@@ -72,14 +76,17 @@ private:
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AVCodecContext* acodec_ctx;
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AVPacket video_pkt;
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AVPacket audio_pkt;
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SwrContext* swr_ctx;
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SwrContext* swr_ctx;
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bool vpkt_alloc;
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bool apkt_alloc;
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bool vpkt_alloc;
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bool apkt_alloc;
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int aframe_bytes;
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int ret;
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char* c_filename;
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QMutex mutex;
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QWaitCondition waitCond;
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};
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#endif // EXPORTTHREAD_H
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