implemented external xml/shader loading for transitions as well as regular nodes

Transitions are nodes but have a few parameters that are programmatic and always
required. This lets people write external code for transitions as well.
This commit is contained in:
itsmattkc
2019-12-17 15:44:13 +11:00
parent a0b6bb842d
commit 6a4dcc673a
9 changed files with 477 additions and 259 deletions
+2 -2
View File
@@ -287,6 +287,8 @@ public:
void SetPosition(const QPointF& pos);
static QString ReadFileAsString(const QString& filename);
protected:
void AddInput(NodeInput* input);
@@ -296,8 +298,6 @@ protected:
virtual void DependentEdgeChanged(NodeInput* from);
static QString ReadFileAsString(const QString& filename);
public slots:
signals: