diff --git a/effects/internal/internalshaders.qrc b/effects/internal/internalshaders.qrc index 52ec17302..ae51e0b27 100644 --- a/effects/internal/internalshaders.qrc +++ b/effects/internal/internalshaders.qrc @@ -5,7 +5,5 @@ cornerpin.vert premultiply.frag dropshadow.frag - pipeline.frag - pipeline.vert diff --git a/effects/internal/pipeline.frag b/effects/internal/pipeline.frag deleted file mode 100644 index 5875c7e0f..000000000 --- a/effects/internal/pipeline.frag +++ /dev/null @@ -1,13 +0,0 @@ -#ifdef GL_ES -precision mediump int; -precision mediump float; -#endif - -uniform sampler2D texture; -uniform float opacity; -varying vec2 v_texcoord; - -void main() { - vec4 color = texture2D(texture, v_texcoord)*opacity; - gl_FragColor = color; -} \ No newline at end of file diff --git a/effects/internal/pipeline.vert b/effects/internal/pipeline.vert deleted file mode 100644 index 8dc969907..000000000 --- a/effects/internal/pipeline.vert +++ /dev/null @@ -1,16 +0,0 @@ -#ifdef GL_ES -precision mediump int; -precision mediump float; -#endif - -uniform mat4 mvp_matrix; - -attribute vec4 a_position; -attribute vec2 a_texcoord; - -varying vec2 v_texcoord; - -void main() { - gl_Position = mvp_matrix * a_position; - v_texcoord = a_texcoord; -}; \ No newline at end of file