diff --git a/effects/internal/internalshaders.qrc b/effects/internal/internalshaders.qrc
index 52ec17302..ae51e0b27 100644
--- a/effects/internal/internalshaders.qrc
+++ b/effects/internal/internalshaders.qrc
@@ -5,7 +5,5 @@
cornerpin.vert
premultiply.frag
dropshadow.frag
- pipeline.frag
- pipeline.vert
diff --git a/effects/internal/pipeline.frag b/effects/internal/pipeline.frag
deleted file mode 100644
index 5875c7e0f..000000000
--- a/effects/internal/pipeline.frag
+++ /dev/null
@@ -1,13 +0,0 @@
-#ifdef GL_ES
-precision mediump int;
-precision mediump float;
-#endif
-
-uniform sampler2D texture;
-uniform float opacity;
-varying vec2 v_texcoord;
-
-void main() {
- vec4 color = texture2D(texture, v_texcoord)*opacity;
- gl_FragColor = color;
-}
\ No newline at end of file
diff --git a/effects/internal/pipeline.vert b/effects/internal/pipeline.vert
deleted file mode 100644
index 8dc969907..000000000
--- a/effects/internal/pipeline.vert
+++ /dev/null
@@ -1,16 +0,0 @@
-#ifdef GL_ES
-precision mediump int;
-precision mediump float;
-#endif
-
-uniform mat4 mvp_matrix;
-
-attribute vec4 a_position;
-attribute vec2 a_texcoord;
-
-varying vec2 v_texcoord;
-
-void main() {
- gl_Position = mvp_matrix * a_position;
- v_texcoord = a_texcoord;
-};
\ No newline at end of file