finished conforming renderers to new node structure
Stateless node system is done! Functionality is about equal to the functionality in master meaning this is ready for merging.
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@@ -47,10 +47,10 @@ void VideoRenderBackend::InvalidateCache(const rational &start_range, const rati
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rational start_range_adj = qMax(rational(0), start_range);
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rational end_range_adj = qMin(SequenceLength(), end_range);
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/*qDebug() << "Cache invalidated between"
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qDebug() << "Cache invalidated between"
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<< start_range_adj.toDouble()
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<< "and"
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<< end_range_adj.toDouble();*/
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<< end_range_adj.toDouble();
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// Snap start_range to timebase
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double start_range_dbl = start_range_adj.toDouble();
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