finished conforming renderers to new node structure

Stateless node system is done! Functionality is about equal to the functionality
in master meaning this is ready for merging.
This commit is contained in:
itsmattkc
2019-12-06 03:43:24 +11:00
parent d6247078b4
commit 694f424627
6 changed files with 63 additions and 66 deletions
+2 -2
View File
@@ -47,10 +47,10 @@ void VideoRenderBackend::InvalidateCache(const rational &start_range, const rati
rational start_range_adj = qMax(rational(0), start_range);
rational end_range_adj = qMin(SequenceLength(), end_range);
/*qDebug() << "Cache invalidated between"
qDebug() << "Cache invalidated between"
<< start_range_adj.toDouble()
<< "and"
<< end_range_adj.toDouble();*/
<< end_range_adj.toDouble();
// Snap start_range to timebase
double start_range_dbl = start_range_adj.toDouble();