implemented "value hints" for choosing output values to use
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@@ -0,0 +1,83 @@
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#include "nodevaluetree.h"
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#include <QEvent>
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#include "node/traverser.h"
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namespace olive {
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#define super QTreeWidget
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NodeValueTree::NodeValueTree(QWidget *parent) :
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super(parent)
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{
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setColumnWidth(0, 0);
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setColumnCount(4);
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setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding);
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static const int kMinimumRows = 10;
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setMinimumHeight(fontMetrics().height() * kMinimumRows);
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Retranslate();
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}
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void NodeValueTree::SetNode(const NodeInput &input, const rational &time)
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{
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clear();
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NodeTraverser traverser;
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Node *connected_node = input.GetConnectedOutput();
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Node::ValueHint value_hint = input.node()->GetValueHintForInput(input.input(), input.element());
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NodeValueTable table = traverser.GenerateTable(connected_node, value_hint, TimeRange(time, time));
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int index = traverser.GenerateRowValueElementIndex(input.node(), input.input(), input.element(), &table);
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for (int i=0; i<table.Count(); i++) {
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const NodeValue &value = table.at(i);
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QTreeWidgetItem *item = new QTreeWidgetItem(this);
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Node::ValueHint hint = {{value.type()}, table.Count()-1-i, value.tag()};
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QRadioButton *radio = new QRadioButton(this);
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radio->setProperty("input", QVariant::fromValue(input));
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radio->setProperty("hint", QVariant::fromValue(hint));
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if (i == index) {
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radio->setChecked(true);
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}
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connect(radio, &QRadioButton::clicked, this, &NodeValueTree::RadioButtonChecked);
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setItemWidget(item, 0, radio);
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item->setText(1, NodeValue::GetPrettyDataTypeName(value.type()));
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item->setText(2, NodeValue::ValueToString(value.type(), value.data(), false));
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item->setText(3, value.source()->GetLabelAndName());
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}
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}
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void NodeValueTree::changeEvent(QEvent *event)
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{
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if (event->type() == QEvent::LanguageChange) {
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Retranslate();
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}
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super::changeEvent(event);
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}
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void NodeValueTree::Retranslate()
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{
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setHeaderLabels({QString(), tr("Type"), tr("Value"), tr("Source")});
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}
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void NodeValueTree::RadioButtonChecked(bool e)
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{
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if (e) {
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QRadioButton *btn = static_cast<QRadioButton*>(sender());
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Node::ValueHint hint = btn->property("hint").value<Node::ValueHint>();
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NodeInput input = btn->property("input").value<NodeInput>();
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input.node()->SetValueHintForInput(input.input(), input.element(), hint);
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}
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}
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}
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