gizmos: use scale instead of matrix transform

Improves appearance of gizmos lines and ensures other controls are drawn in
UI dimensions rather than texture dimensions.
This commit is contained in:
itsmattkc
2020-05-06 17:45:44 +10:00
parent 1ceefb6dba
commit 67854a2c97
8 changed files with 32 additions and 25 deletions
+1 -1
View File
@@ -102,7 +102,7 @@ bool MatrixGenerator::HasGizmos() const
return true;
}
void MatrixGenerator::DrawGizmos(NodeValueDatabase &db, QPainter *p) const
void MatrixGenerator::DrawGizmos(NodeValueDatabase &db, QPainter *p, const QVector2D &scale) const
{
p->setPen(Qt::white);