renderer: improved code flow
This commit is contained in:
+247
-275
@@ -17,12 +17,15 @@ PreviewAutoCacher::PreviewAutoCacher() :
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use_custom_range_(false),
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single_frame_render_(nullptr)
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{
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// Set defaults
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SetPlayhead(0);
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// Wait a certain amount of time before requeuing when we receive an invalidate signal
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delayed_requeue_timer_.setInterval(Config::Current()[QStringLiteral("AutoCacheDelay")].toInt());
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delayed_requeue_timer_.setSingleShot(true);
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connect(&delayed_requeue_timer_, &QTimer::timeout, this, &PreviewAutoCacher::RequeueFrames);
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// Catch when a conform is ready
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connect(ConformManager::instance(), &ConformManager::ConformReady, this, &PreviewAutoCacher::ConformFinished);
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}
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@@ -34,20 +37,24 @@ PreviewAutoCacher::~PreviewAutoCacher()
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RenderTicketPtr PreviewAutoCacher::GetSingleFrame(const rational &t, bool prioritize)
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{
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// If we have a single frame render queued (but not yet sent to the RenderManager), cancel it now
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CancelQueuedSingleFrameRender();
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// See if we have a hash, we may or may not retrieve one depending on the state of the video
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// frame cache
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QByteArray hash;
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if (!paused_) {
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hash = viewer_node_->video_frame_cache()->GetHash(t);
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}
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// Create a new single frame render ticket
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auto sfr = std::make_shared<RenderTicket>();
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sfr->Start();
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sfr->setProperty("time", QVariant::fromValue(t));
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sfr->setProperty("prioritize", prioritize);
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sfr->setProperty("hash", hash);
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// Attempt to queue
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// Queue it and try to render
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single_frame_render_ = sfr;
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TryRender();
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@@ -93,9 +100,11 @@ QVector<PreviewAutoCacher::HashData> PreviewAutoCacher::GenerateHashes(ViewerOut
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void PreviewAutoCacher::VideoInvalidated(const TimeRange &range)
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{
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ClearVideoQueue();
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// Stop any current render tasks because a) they might be out of date now anyway, and b) we
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// want to dedicate all our rendering power to realtime feedback for the user
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CancelVideoTasks();
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// Hash these frames since that should be relatively quick.
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// If a slider is not being dragged, queue up to hash these frames
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if (!NumericSliderBase::IsEffectsSliderBeingDragged()) {
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invalidated_video_.insert(range);
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video_job_tracker_.insert(range, graph_changed_time_);
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@@ -106,6 +115,8 @@ void PreviewAutoCacher::VideoInvalidated(const TimeRange &range)
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void PreviewAutoCacher::AudioInvalidated(const TimeRange &range)
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{
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// We don't stop rendering audio because currently there's no system of requeuing audio if it's
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// cancelled, so some areas may end up unrendered forever
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// ClearAudioQueue();
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audio_job_tracker_.insert(range, graph_changed_time_);
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@@ -118,12 +129,16 @@ void PreviewAutoCacher::AudioInvalidated(const TimeRange &range)
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void PreviewAutoCacher::HashesProcessed()
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{
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// Receive watcher
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QFutureWatcher< QVector<HashData> >* watcher = static_cast<QFutureWatcher<QVector<HashData> >*>(sender());
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// If the task list doesn't contain this watcher, presumably it was cleared as a result of a
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// viewer switch, so we'll completely ignore this watcher
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if (hash_tasks_.contains(watcher)) {
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// Remove task from hash task list
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hash_tasks_.removeOne(watcher);
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// Set all hashes we received
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// Set all hashes we received that are still current
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JobTime job_time = watcher->property("job").value<JobTime>();
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auto hashes = watcher->result();
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foreach (auto hash, hashes) {
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@@ -132,101 +147,92 @@ void PreviewAutoCacher::HashesProcessed()
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}
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}
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// HACK: When viewer is first set, there's nothing to requeue the range unless the user
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// manually moves the playhead, so we ensure a requeue is done here.
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if (!hash_iterator_.HasNext()) {
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// Restart delayed requeue timer
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delayed_requeue_timer_.stop();
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delayed_requeue_timer_.start();
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}
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}
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// The cacher might be waiting for this job to finish
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if (!graph_update_queue_.isEmpty()) {
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// Continue rendering
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TryRender();
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}
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if (hash_iterator_.HasNext()) {
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// Launch next hashes
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QueueNextHashTask();
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}
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delete watcher;
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}
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void PreviewAutoCacher::AudioRendered()
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{
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// Receive watcher
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RenderTicketWatcher* watcher = static_cast<RenderTicketWatcher*>(sender());
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// If the task list doesn't contain this watcher, presumably it was cleared as a result of a
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// viewer switch, so we'll completely ignore this watcher
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if (audio_tasks_.contains(watcher)) {
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// Assume that a "result" is a fully completed image and a non-result is a cancelled ticket
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TimeRange range = audio_tasks_.take(watcher);
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if (watcher->HasResult()) {
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const TimeRange &range = audio_tasks_.value(watcher);
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// Remove this task from the list
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JobTime watcher_job_time = watcher->property("job").value<JobTime>();
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TimeRangeList valid_ranges = audio_job_tracker_.getCurrentSubRanges(range, watcher_job_time);
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AudioVisualWaveform waveform = watcher->GetTicket()->property("waveform").value<AudioVisualWaveform>();
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// WritePCM is tolerant to its buffer being null, it will just write silence instead
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viewer_node_->audio_playback_cache()->WritePCM(range,
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valid_ranges,
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watcher->Get().value<SampleBufferPtr>(),
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&waveform);
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bool pcm_is_usable = true;
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// Detect if this audio was incomplete because it was waiting on a conform to finish
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if (watcher->GetTicket()->property("incomplete").toBool()) {
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if (last_conform_task_ > watcher_job_time) {
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// Requeue now
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viewer_node_->audio_playback_cache()->Invalidate(range);
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pcm_is_usable = false;
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} else {
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// Wait for conform
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audio_needing_conform_.insert(range);
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}
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}
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if (pcm_is_usable) {
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// Retrieve visual waveforms
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QVector<RenderProcessor::RenderedWaveform> waveform_list = watcher->GetTicket()->property("waveforms").value< QVector<RenderProcessor::RenderedWaveform> >();
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foreach (const RenderProcessor::RenderedWaveform& waveform_info, waveform_list) {
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// Find original track
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ClipBlock* block = nullptr;
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// Retrieve visual waveforms
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QVector<RenderProcessor::RenderedWaveform> waveform_list = watcher->GetTicket()->property("waveforms").value< QVector<RenderProcessor::RenderedWaveform> >();
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foreach (const RenderProcessor::RenderedWaveform& waveform_info, waveform_list) {
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// Find original track
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ClipBlock* block = nullptr;
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for (auto it=copy_map_.cbegin(); it!=copy_map_.cend(); it++) {
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if (it.value() == waveform_info.block) {
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block = static_cast<ClipBlock*>(it.key());
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break;
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for (auto it=copy_map_.cbegin(); it!=copy_map_.cend(); it++) {
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if (it.value() == waveform_info.block) {
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block = static_cast<ClipBlock*>(it.key());
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break;
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}
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}
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if (block && !valid_ranges.isEmpty()) {
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// Generate visual waveform in this background thread
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block->waveform().set_channel_count(viewer_node_->GetAudioParams().channel_count());
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// Determine which of the waveform ranges we got intersects with the valid ranges
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TimeRangeList intersections = valid_ranges.Intersects(waveform_info.range + block->in());
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foreach (TimeRange r, intersections) {
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// For each range, adjust it relative to the block and write it
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r -= block->in();
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if (waveform_info.silence) {
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block->waveform().OverwriteSilence(r.in(), r.length());
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} else {
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block->waveform().OverwriteSums(waveform_info.waveform, r.in(), r.in() - waveform_info.range.in(), r.length());
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}
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}
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if (block && !valid_ranges.isEmpty()) {
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// Generate visual waveform in this background thread
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block->waveform().set_channel_count(viewer_node_->GetAudioParams().channel_count());
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// Determine which of the waveform ranges we got intersects with the valid ranges
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TimeRangeList intersections = valid_ranges.Intersects(waveform_info.range + block->in());
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foreach (TimeRange r, intersections) {
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// For each range, adjust it relative to the block and write it
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r -= block->in();
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if (waveform_info.silence) {
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block->waveform().OverwriteSilence(r.in(), r.length());
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} else {
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block->waveform().OverwriteSums(waveform_info.waveform, r.in(), r.in() - waveform_info.range.in(), r.length());
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}
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}
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emit block->PreviewChanged();
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}
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emit block->PreviewChanged();
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}
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}
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}
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audio_tasks_.remove(watcher);
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}
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// The cacher might be waiting for this job to finish
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if (graph_update_queue_.isEmpty()) {
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QueueNextAudioTask();
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} else {
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// Continue rendering
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TryRender();
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}
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@@ -237,10 +243,13 @@ void PreviewAutoCacher::VideoRendered()
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{
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RenderTicketWatcher* watcher = static_cast<RenderTicketWatcher*>(sender());
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// If the task list doesn't contain this watcher, presumably it was cleared as a result of a
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// viewer switch, so we'll completely ignore this watcher
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if (video_tasks_.contains(watcher)) {
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if (watcher->HasResult()) {
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const QByteArray& hash = video_tasks_.value(watcher);
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// Assume that a "result" is a fully completed image and a non-result is a cancelled ticket
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QByteArray hash = video_tasks_.take(watcher);
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if (watcher->HasResult()) {
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// Download frame in another thread
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if (!hash.isEmpty() && VideoParams::FormatIsFloat(viewer_node_->GetVideoParams().format())) {
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FramePtr frame = watcher->Get().value<FramePtr>();
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@@ -256,10 +265,12 @@ void PreviewAutoCacher::VideoRendered()
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}
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}
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video_tasks_.remove(watcher);
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// Continue rendering
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TryRender();
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}
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// Process passthroughs
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// Process passthroughs no matter what, if the viewer was switched, the passthrough map would be
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// cleared anyway
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QVector<RenderTicketPtr> tickets = video_immediate_passthroughs_.take(watcher);
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foreach (RenderTicketPtr t, tickets) {
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if (watcher->HasResult()) {
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@@ -269,13 +280,6 @@ void PreviewAutoCacher::VideoRendered()
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}
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}
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// The cacher might be waiting for this job to finish
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if (!graph_update_queue_.isEmpty()) {
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TryRender();
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}
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QueueNextFrameInRange(1);
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delete watcher;
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}
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@@ -283,23 +287,21 @@ void PreviewAutoCacher::VideoDownloaded()
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{
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RenderTicketWatcher* watcher = static_cast<RenderTicketWatcher*>(sender());
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// If the task list doesn't contain this watcher, presumably it was cleared as a result of a
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// viewer switch, so we'll completely ignore this watcher
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if (video_download_tasks_.contains(watcher)) {
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if (watcher->HasResult()) {
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if (watcher->Get().toBool()) {
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const QByteArray& hash = video_download_tasks_.value(watcher);
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// Remove from task list
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QByteArray hash = video_download_tasks_.take(watcher);
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viewer_node_->video_frame_cache()->ValidateFramesWithHash(hash);
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} else {
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qCritical() << "Failed to download video frame";
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}
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// Assume that `true` is a completely successful frame save
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if (watcher->Get().toBool()) {
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viewer_node_->video_frame_cache()->ValidateFramesWithHash(hash);
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} else {
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qCritical() << "Failed to download video frame";
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}
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video_download_tasks_.remove(watcher);
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}
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// The cacher might be waiting for this job to finish
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if (!graph_update_queue_.isEmpty()) {
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TryRender();
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// No need to call TryRender here because it would not have been held up by a download task
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// nor does the completion of this ticket automatically trigger another ticket
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}
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delete watcher;
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@@ -307,6 +309,7 @@ void PreviewAutoCacher::VideoDownloaded()
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void PreviewAutoCacher::ProcessUpdateQueue()
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{
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// Iterate everything that happened to the graph and do the same thing on our end
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foreach (const QueuedJob& job, graph_update_queue_) {
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switch (job.type) {
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case QueuedJob::kNodeAdded:
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@@ -331,16 +334,11 @@ void PreviewAutoCacher::ProcessUpdateQueue()
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}
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graph_update_queue_.clear();
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// Indicate that we have synchronized to this point, which is compared with the graph change
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// time to see if our copied graph is up to date
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UpdateLastSyncedValue();
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}
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bool PreviewAutoCacher::HasActiveJobs() const
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{
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return !hash_tasks_.isEmpty()
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|| !audio_tasks_.isEmpty()
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|| !video_tasks_.isEmpty();
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}
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void PreviewAutoCacher::AddNode(Node *node)
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{
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// Copy node
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@@ -370,6 +368,7 @@ void PreviewAutoCacher::RemoveNode(Node *node)
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void PreviewAutoCacher::AddEdge(Node *output, const NodeInput &input)
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{
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// Create same connection with our copied graph
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Node* our_output = copy_map_.value(output);
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Node* our_input = copy_map_.value(input.node());
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@@ -378,6 +377,7 @@ void PreviewAutoCacher::AddEdge(Node *output, const NodeInput &input)
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void PreviewAutoCacher::RemoveEdge(Node *output, const NodeInput &input)
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{
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// Remove same connection with our copied graph
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Node* our_output = copy_map_.value(output);
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Node* our_input = copy_map_.value(input.node());
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@@ -386,12 +386,14 @@ void PreviewAutoCacher::RemoveEdge(Node *output, const NodeInput &input)
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void PreviewAutoCacher::CopyValue(const NodeInput &input)
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{
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// Copy all values to our graph
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Node* our_input = copy_map_.value(input.node());
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Node::CopyValuesOfElement(input.node(), our_input, input.input(), input.element());
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}
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void PreviewAutoCacher::CopyValueHint(const NodeInput &input)
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{
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// Copy value hint to our graph
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Node* our_input = copy_map_.value(input.node());
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Node::ValueHint hint = input.node()->GetValueHintForInput(input.input(), input.element());
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our_input->SetValueHintForInput(input.input(), hint, input.element());
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@@ -425,6 +427,20 @@ void PreviewAutoCacher::CancelQueuedSingleFrameRender()
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}
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}
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void PreviewAutoCacher::VideoInvalidatedList(const TimeRangeList &list)
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{
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foreach (const TimeRange &range, list) {
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VideoInvalidated(range);
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}
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}
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void PreviewAutoCacher::AudioInvalidatedList(const TimeRangeList &list)
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{
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foreach (const TimeRange &range, list) {
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AudioInvalidated(range);
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}
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}
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void PreviewAutoCacher::SetPlayhead(const rational &playhead)
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{
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cache_range_ = TimeRange(playhead - Config::Current()[QStringLiteral("DiskCacheBehind")].value<rational>(),
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@@ -435,41 +451,44 @@ void PreviewAutoCacher::SetPlayhead(const rational &playhead)
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RequeueFrames();
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}
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void PreviewAutoCacher::ClearHashQueue(bool wait)
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void PreviewAutoCacher::WaitForHashesToFinish()
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{
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auto copy = hash_tasks_;
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for (auto it=copy.cbegin(); it!=copy.cend(); it++) {
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(*it)->cancel();
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for (auto it=hash_tasks_.cbegin(); it!=hash_tasks_.cend(); it++) {
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(*it)->waitForFinished();
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}
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if (wait) {
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copy = hash_tasks_;
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for (auto it=copy.cbegin(); it!=copy.cend(); it++) {
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(*it)->waitForFinished();
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}
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void PreviewAutoCacher::WaitForVideoDownloadsToFinish()
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{
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for (auto it=video_download_tasks_.cbegin(); it!=video_download_tasks_.cend(); it++) {
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it.key()->WaitForFinished();
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}
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}
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template<typename T>
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void CancelTasks(const T &task_list, bool and_wait)
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{
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for (auto it=task_list.cbegin(); it!=task_list.cend(); it++) {
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// Signal that the ticket should not be finished
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it.key()->Cancel();
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}
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if (and_wait) {
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// Wait for each ticket to finish
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for (auto it=task_list.cbegin(); it!=task_list.cend(); it++) {
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it.key()->WaitForFinished();
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}
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hash_tasks_.clear();
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}
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}
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void PreviewAutoCacher::ClearVideoQueue(bool hard)
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void PreviewAutoCacher::CancelVideoTasks(bool and_wait_for_them_to_finish)
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{
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ClearQueueInternal(video_tasks_, hard, &PreviewAutoCacher::VideoRendered);
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use_custom_range_ = false;
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queued_frame_iterator_.reset();
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CancelTasks(video_tasks_, and_wait_for_them_to_finish);
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}
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void PreviewAutoCacher::ClearAudioQueue(bool hard)
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void PreviewAutoCacher::CancelAudioTasks(bool and_wait_for_them_to_finish)
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{
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ClearQueueInternal(audio_tasks_, hard, &PreviewAutoCacher::AudioRendered);
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audio_iterator_.clear();
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}
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void PreviewAutoCacher::ClearVideoDownloadQueue(bool hard)
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{
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ClearQueueInternal(video_download_tasks_, hard, &PreviewAutoCacher::VideoDownloaded);
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CancelTasks(audio_tasks_, and_wait_for_them_to_finish);
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}
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void PreviewAutoCacher::NodeAdded(Node *node)
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@@ -511,8 +530,12 @@ void PreviewAutoCacher::ValueHintChanged(const NodeInput &input)
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void PreviewAutoCacher::TryRender()
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{
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if (!graph_update_queue_.isEmpty()) {
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if (HasActiveJobs()) {
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// Still waiting for jobs to finish
|
||||
// Check if we have jobs running in other threads that shouldn't be interrupted right now
|
||||
// NOTE: We don't check for downloads because, while they run in another thread, they don't
|
||||
// require any access to the graph and therefore don't risk race conditions.
|
||||
if (!hash_tasks_.isEmpty()
|
||||
|| !audio_tasks_.isEmpty()
|
||||
|| !video_tasks_.isEmpty()) {
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -520,24 +543,19 @@ void PreviewAutoCacher::TryRender()
|
||||
ProcessUpdateQueue();
|
||||
}
|
||||
|
||||
// If we're here, we must be able to render
|
||||
// Check for newly invalidated video and hash it
|
||||
if (!invalidated_video_.isEmpty()) {
|
||||
hash_iterator_ = TimeRangeListFrameIterator(invalidated_video_, viewer_node_->GetVideoParams().frame_rate_as_time_base());
|
||||
|
||||
for (int i=0; i<QThread::idealThreadCount(); i++) {
|
||||
QueueNextHashTask();
|
||||
if (hash_iterator_.HasNext()) {
|
||||
hash_iterator_.insert(invalidated_video_);
|
||||
} else {
|
||||
hash_iterator_ = TimeRangeListFrameIterator(invalidated_video_, viewer_node_->GetVideoParams().frame_rate_as_time_base());
|
||||
}
|
||||
|
||||
invalidated_video_.clear();
|
||||
}
|
||||
|
||||
if (!invalidated_audio_.isEmpty()) {
|
||||
audio_iterator_ = invalidated_audio_;
|
||||
|
||||
for (int i=0; i<QThread::idealThreadCount(); i++) {
|
||||
QueueNextAudioTask();
|
||||
}
|
||||
|
||||
// Add newly invalidated audio to iterator
|
||||
audio_iterator_.insert(invalidated_audio_);
|
||||
invalidated_audio_.clear();
|
||||
}
|
||||
|
||||
@@ -560,6 +578,67 @@ void PreviewAutoCacher::TryRender()
|
||||
|
||||
single_frame_render_ = nullptr;
|
||||
}
|
||||
|
||||
// Ensure we are running tasks if we have any
|
||||
const int max_tasks = RenderManager::GetNumberOfIdealConcurrentJobs();
|
||||
|
||||
// Handle hash tasks
|
||||
while (hash_tasks_.size() < max_tasks && hash_iterator_.HasNext()) {
|
||||
// Magic number: dunno what the best number for this is yet
|
||||
static const int kMaxFrames = 1000;
|
||||
|
||||
QVector<rational> times(kMaxFrames);
|
||||
for (int i=0; i<kMaxFrames; i++) {
|
||||
rational r;
|
||||
if (hash_iterator_.GetNext(&r)) {
|
||||
times[i] = r;
|
||||
} else {
|
||||
times.resize(i);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
QFutureWatcher< QVector<HashData> >* watcher = new QFutureWatcher< QVector<HashData> >();
|
||||
watcher->setProperty("job", QVariant::fromValue(last_update_time_));
|
||||
hash_tasks_.append(watcher);
|
||||
connect(watcher, &QFutureWatcher< QVector<HashData> >::finished, this, &PreviewAutoCacher::HashesProcessed);
|
||||
watcher->setFuture(QtConcurrent::run(PreviewAutoCacher::GenerateHashes,
|
||||
copied_viewer_node_,
|
||||
viewer_node_->video_frame_cache(),
|
||||
times));
|
||||
}
|
||||
|
||||
// Handle video tasks
|
||||
rational t;
|
||||
while (video_tasks_.size() < max_tasks && queued_frame_iterator_.GetNext(&t)) {
|
||||
const QByteArray& hash = viewer_node_->video_frame_cache()->GetHash(t);
|
||||
|
||||
RenderTicketWatcher* render_task = video_tasks_.key(hash);
|
||||
|
||||
// We want this hash, if we're not already rendering, start render now
|
||||
if (!render_task && !video_download_tasks_.key(hash)) {
|
||||
// Don't render any hash more than once
|
||||
RenderFrame(hash, t, false, false);
|
||||
}
|
||||
}
|
||||
|
||||
// Handle audio tasks
|
||||
while (!audio_iterator_.isEmpty() && audio_tasks_.size() < max_tasks) {
|
||||
// Copy first range in list
|
||||
TimeRange r = audio_iterator_.first();
|
||||
|
||||
// Limit to 30 seconds (FIXME: Hardcoded)
|
||||
r.set_out(qMin(r.out(), r.in() + 30));
|
||||
|
||||
// Start job
|
||||
RenderTicketWatcher* watcher = new RenderTicketWatcher();
|
||||
watcher->setProperty("job", QVariant::fromValue(last_update_time_));
|
||||
connect(watcher, &RenderTicketWatcher::Finished, this, &PreviewAutoCacher::AudioRendered);
|
||||
audio_tasks_.insert(watcher, r);
|
||||
watcher->SetTicket(RenderManager::instance()->RenderAudio(copied_viewer_node_, r, RenderMode::kOffline, true));
|
||||
|
||||
audio_iterator_.remove(r);
|
||||
}
|
||||
}
|
||||
|
||||
RenderTicketWatcher* PreviewAutoCacher::RenderFrame(const QByteArray &hash, const rational& time, bool prioritize, bool texture_only)
|
||||
@@ -600,15 +679,17 @@ void PreviewAutoCacher::RequeueFrames()
|
||||
TimeRangeList invalidated = viewer_node_->video_frame_cache()->GetInvalidatedRanges(using_range);
|
||||
queued_frame_iterator_ = TimeRangeListFrameIterator(invalidated, viewer_node_->video_frame_cache()->GetTimebase());
|
||||
|
||||
QueueNextFrameInRange(RenderManager::GetNumberOfIdealConcurrentJobs());
|
||||
TryRender();
|
||||
}
|
||||
}
|
||||
|
||||
void PreviewAutoCacher::ConformFinished()
|
||||
{
|
||||
// Got an audio conform, requeue all the audio currently needing a conform
|
||||
last_conform_task_.Acquire();
|
||||
|
||||
if (viewer_node_) {
|
||||
if (!audio_needing_conform_.isEmpty()) {
|
||||
// This list should be empty if there was a viewer switch
|
||||
foreach (const TimeRange &range, audio_needing_conform_) {
|
||||
viewer_node_->audio_playback_cache()->Invalidate(range);
|
||||
}
|
||||
@@ -631,29 +712,54 @@ void PreviewAutoCacher::SetViewerNode(ViewerOutput *viewer_node)
|
||||
}
|
||||
|
||||
if (viewer_node_) {
|
||||
// Cancel any remaining tickets and wait for them to finish
|
||||
// We must wait for any jobs to finish because they'll be using our copied graph and we're
|
||||
// about to destroy it
|
||||
|
||||
// We need to wait for these since they send signals directly to the FrameHashCache
|
||||
// which might get deleted after this function.
|
||||
ClearHashQueue(true);
|
||||
// Stop requeue timer if it's running
|
||||
delayed_requeue_timer_.stop();
|
||||
|
||||
// This can be cleared normally (frames will be discarded and need to be rendered again)
|
||||
ClearVideoQueue(true);
|
||||
// Handle hashes
|
||||
if (!hash_tasks_.isEmpty()) {
|
||||
// Wait for hashes to finish
|
||||
WaitForHashesToFinish();
|
||||
|
||||
// This can be cleared normally (PCM data will be discarded and need to be rendered again)
|
||||
ClearAudioQueue(true);
|
||||
// Clear the hash list to indicate we're not interested in the results of any of these
|
||||
hash_tasks_.clear();
|
||||
}
|
||||
|
||||
// We'll need to wait for these since they work directly on the FrameHashCache. Frames will
|
||||
// be in the cache for later use.
|
||||
ClearVideoDownloadQueue(true);
|
||||
// Handle video rendering tasks
|
||||
if (!video_tasks_.isEmpty()) {
|
||||
// Cancel any video tasks and wait for them to finish
|
||||
CancelVideoTasks(true);
|
||||
}
|
||||
|
||||
// Handle audio rendering tasks
|
||||
if (!audio_tasks_.isEmpty()) {
|
||||
// Cancel any audio tasks and wait for them to finish
|
||||
CancelAudioTasks(true);
|
||||
}
|
||||
|
||||
// Handle video download tasks
|
||||
if (!video_download_tasks_.isEmpty()) {
|
||||
WaitForVideoDownloadsToFinish();
|
||||
}
|
||||
|
||||
// Clear iterators
|
||||
queued_frame_iterator_.reset();
|
||||
audio_iterator_.clear();
|
||||
hash_iterator_.reset();
|
||||
|
||||
// Clear any invalidated ranges
|
||||
invalidated_video_.clear();
|
||||
invalidated_audio_.clear();
|
||||
|
||||
// Clear any single frame render that might be queued
|
||||
CancelQueuedSingleFrameRender();
|
||||
|
||||
// No more immediate passthroughts
|
||||
// Not interested in video passthroughs anymore
|
||||
video_immediate_passthroughs_.clear();
|
||||
|
||||
// No more audio conforms
|
||||
// Not interested in audio conforming anymore
|
||||
audio_needing_conform_.clear();
|
||||
|
||||
// Delete all of our copied nodes
|
||||
@@ -726,12 +832,6 @@ void PreviewAutoCacher::SetViewerNode(ViewerOutput *viewer_node)
|
||||
connect(graph, &NodeGraph::ValueChanged, this, &PreviewAutoCacher::ValueChanged);
|
||||
connect(graph, &NodeGraph::InputValueHintChanged, this, &PreviewAutoCacher::ValueHintChanged);
|
||||
|
||||
// Copy invalidated ranges - used to determine which frames need hashing
|
||||
invalidated_video_ = viewer_node_->video_frame_cache()->GetInvalidatedRanges(viewer_node_->GetVideoLength());
|
||||
video_job_tracker_.insert(invalidated_video_, graph_changed_time_);
|
||||
invalidated_audio_ = viewer_node_->audio_playback_cache()->GetInvalidatedRanges(viewer_node_->GetAudioLength());
|
||||
audio_job_tracker_.insert(invalidated_audio_, graph_changed_time_);
|
||||
|
||||
connect(viewer_node_->video_frame_cache(),
|
||||
&PlaybackCache::Invalidated,
|
||||
this,
|
||||
@@ -742,139 +842,11 @@ void PreviewAutoCacher::SetViewerNode(ViewerOutput *viewer_node)
|
||||
this,
|
||||
&PreviewAutoCacher::AudioInvalidated);
|
||||
|
||||
// Copy invalidated ranges and start rendering if necessary
|
||||
VideoInvalidatedList(viewer_node_->video_frame_cache()->GetInvalidatedRanges(viewer_node_->GetVideoLength()));
|
||||
AudioInvalidatedList(viewer_node_->audio_playback_cache()->GetInvalidatedRanges(viewer_node_->GetAudioLength()));
|
||||
TryRender();
|
||||
}
|
||||
}
|
||||
|
||||
RenderTicketWatcher* RetrieveFromQueueIterator(QMap<RenderTicketWatcher*, QByteArray>::iterator it)
|
||||
{
|
||||
return it.key();
|
||||
}
|
||||
|
||||
RenderTicketWatcher* RetrieveFromQueueIterator(QMap<RenderTicketWatcher*, TimeRange>::iterator it)
|
||||
{
|
||||
return it.key();
|
||||
}
|
||||
|
||||
RenderTicketWatcher* RetrieveFromQueueIterator(QVector<RenderTicketWatcher*>::iterator it)
|
||||
{
|
||||
return *it;
|
||||
}
|
||||
|
||||
void PreviewAutoCacher::ClearQueueRemoveEventInternal(QMap<RenderTicketWatcher*, QByteArray>::iterator it)
|
||||
{
|
||||
Q_UNUSED(it)
|
||||
}
|
||||
|
||||
void PreviewAutoCacher::ClearQueueRemoveEventInternal(QMap<RenderTicketWatcher*, TimeRange>::iterator it)
|
||||
{
|
||||
Q_UNUSED(it)
|
||||
}
|
||||
|
||||
void PreviewAutoCacher::ClearQueueRemoveEventInternal(QVector<RenderTicketWatcher*>::iterator it)
|
||||
{
|
||||
Q_UNUSED(it)
|
||||
}
|
||||
|
||||
void PreviewAutoCacher::QueueNextFrameInRange(int max)
|
||||
{
|
||||
rational t;
|
||||
while (max && queued_frame_iterator_.GetNext(&t)) {
|
||||
const QByteArray& hash = viewer_node_->video_frame_cache()->GetHash(t);
|
||||
|
||||
RenderTicketWatcher* render_task = video_tasks_.key(hash);
|
||||
|
||||
// We want this hash, if we're not already rendering, start render now
|
||||
if (!render_task && !video_download_tasks_.key(hash)) {
|
||||
// Don't render any hash more than once
|
||||
RenderFrame(hash, t, false, false);
|
||||
|
||||
max--;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void PreviewAutoCacher::QueueNextHashTask()
|
||||
{
|
||||
// Magic number: dunno what the best number for this is yet
|
||||
static const int kMaxFrames = 1000;
|
||||
|
||||
QVector<rational> times(kMaxFrames);
|
||||
for (int i=0; i<kMaxFrames; i++) {
|
||||
rational r;
|
||||
if (hash_iterator_.GetNext(&r)) {
|
||||
times[i] = r;
|
||||
} else {
|
||||
times.resize(i);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
QFutureWatcher< QVector<HashData> >* watcher = new QFutureWatcher< QVector<HashData> >();
|
||||
watcher->setProperty("job", QVariant::fromValue(last_update_time_));
|
||||
hash_tasks_.append(watcher);
|
||||
connect(watcher, &QFutureWatcher< QVector<HashData> >::finished, this, &PreviewAutoCacher::HashesProcessed);
|
||||
watcher->setFuture(QtConcurrent::run(PreviewAutoCacher::GenerateHashes,
|
||||
copied_viewer_node_,
|
||||
viewer_node_->video_frame_cache(),
|
||||
times));
|
||||
}
|
||||
|
||||
void PreviewAutoCacher::QueueNextAudioTask()
|
||||
{
|
||||
if (!audio_iterator_.isEmpty()) {
|
||||
// Copy first range in list
|
||||
TimeRange r = audio_iterator_.first();
|
||||
|
||||
// Limit to 30 seconds (FIXME: Hardcoded)
|
||||
r.set_out(qMin(r.out(), r.in() + 30));
|
||||
|
||||
// Start job
|
||||
RenderTicketWatcher* watcher = new RenderTicketWatcher();
|
||||
watcher->setProperty("job", QVariant::fromValue(last_update_time_));
|
||||
connect(watcher, &RenderTicketWatcher::Finished, this, &PreviewAutoCacher::AudioRendered);
|
||||
audio_tasks_.insert(watcher, r);
|
||||
watcher->SetTicket(RenderManager::instance()->RenderAudio(copied_viewer_node_, r, RenderMode::kOffline, true));
|
||||
|
||||
audio_iterator_.remove(r);
|
||||
}
|
||||
}
|
||||
|
||||
template<typename T, typename Func>
|
||||
void PreviewAutoCacher::ClearQueueInternal(T& list, bool hard, Func member)
|
||||
{
|
||||
for (auto it=list.begin(); it!=list.end(); ) {
|
||||
RenderTicketWatcher* ticket = RetrieveFromQueueIterator(it);
|
||||
|
||||
QMutexLocker locker(ticket->GetTicket()->lock());
|
||||
|
||||
bool ticket_is_running = ticket->GetTicket()->IsRunning(false);
|
||||
|
||||
if (hard || !ticket_is_running) {
|
||||
// Override default signalling
|
||||
disconnect(ticket, &RenderTicketWatcher::Finished, this, member);
|
||||
|
||||
if (ticket_is_running) {
|
||||
// If ticket is running, assume we're hard clearing and wait for the ticket to finish
|
||||
ticket->GetTicket()->WaitForFinished(ticket->GetTicket()->lock());
|
||||
} else {
|
||||
// Just remove the ticket from the queue
|
||||
RenderManager::instance()->RemoveTicket(ticket->GetTicket());
|
||||
}
|
||||
|
||||
// Special functionality for certain queues
|
||||
ClearQueueRemoveEventInternal(it);
|
||||
|
||||
// Destroy ticket
|
||||
locker.unlock();
|
||||
delete ticket;
|
||||
|
||||
it = list.erase(it);
|
||||
} else {
|
||||
// We can't clear this, probably because we're soft clearing and the ticket is currently running
|
||||
it++;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -65,10 +65,28 @@ public:
|
||||
*/
|
||||
void SetPlayhead(const rational& playhead);
|
||||
|
||||
void ClearHashQueue(bool wait = false);
|
||||
void ClearVideoQueue(bool wait = false);
|
||||
void ClearAudioQueue(bool wait = false);
|
||||
void ClearVideoDownloadQueue(bool wait = false);
|
||||
/**
|
||||
* @brief If any hashes are currently running, wait for them to finish
|
||||
*
|
||||
* Once this function returns, it can be guaranteed that all hash tasks have been finished.
|
||||
* They will NOT have been removed from the hash task list yet until they run HashesProcessed.
|
||||
* If you don't want the continued processing in HashesProcessed to run, remove the task manually
|
||||
* from the list after calling this function. It will still call HashesProcessed, but will be
|
||||
* largely ignored (that function will simply free it).
|
||||
*/
|
||||
void WaitForHashesToFinish();
|
||||
void WaitForVideoDownloadsToFinish();
|
||||
|
||||
/**
|
||||
* @brief Call cancel on all currently running video tasks
|
||||
*
|
||||
* Signalling cancel to a video task indicates that we're no longer interested in its end result.
|
||||
* This does not end all video tasks immediately, the RenderManager will do what it can to speed
|
||||
* up finishing the task. The RenderManager will also return "no result", which can be checked
|
||||
* with watcher->HasResult.
|
||||
*/
|
||||
void CancelVideoTasks(bool and_wait_for_them_to_finish = false);
|
||||
void CancelAudioTasks(bool and_wait_for_them_to_finish = false);
|
||||
|
||||
private:
|
||||
void TryRender();
|
||||
@@ -83,8 +101,6 @@ private:
|
||||
*/
|
||||
void ProcessUpdateQueue();
|
||||
|
||||
bool HasActiveJobs() const;
|
||||
|
||||
void AddNode(Node* node);
|
||||
void RemoveNode(Node* node);
|
||||
void AddEdge(Node *output, const NodeInput& input);
|
||||
@@ -99,16 +115,8 @@ private:
|
||||
|
||||
void CancelQueuedSingleFrameRender();
|
||||
|
||||
template <typename T, typename Func>
|
||||
void ClearQueueInternal(T& list, bool hard, Func member);
|
||||
|
||||
void ClearQueueRemoveEventInternal(QMap<RenderTicketWatcher*, QByteArray>::iterator it);
|
||||
void ClearQueueRemoveEventInternal(QMap<RenderTicketWatcher*, TimeRange>::iterator it);
|
||||
void ClearQueueRemoveEventInternal(QVector<RenderTicketWatcher*>::iterator it);
|
||||
|
||||
void QueueNextFrameInRange(int max);
|
||||
void QueueNextHashTask();
|
||||
void QueueNextAudioTask();
|
||||
void VideoInvalidatedList(const TimeRangeList &list);
|
||||
void AudioInvalidatedList(const TimeRangeList &list);
|
||||
|
||||
struct HashData {
|
||||
rational time;
|
||||
|
||||
@@ -121,6 +121,8 @@ void RenderProcessor::Run()
|
||||
// Depending on the render ticket type, start a job
|
||||
RenderManager::TicketType type = ticket_->property("type").value<RenderManager::TicketType>();
|
||||
|
||||
SetCancelPointer(&ticket_->IsCancelled());
|
||||
|
||||
switch (type) {
|
||||
case RenderManager::kTypeVideo:
|
||||
{
|
||||
@@ -146,7 +148,11 @@ void RenderProcessor::Run()
|
||||
texture = render_ctx_->InterlaceTexture(top, bottom, GetCacheVideoParams());
|
||||
}
|
||||
|
||||
if (ticket_->property("textureonly").toBool()) {
|
||||
if (ticket_->IsCancelled()) {
|
||||
// Finish cancelled ticket with nothing since we can't guarantee the frame we generated
|
||||
// is actually "complete
|
||||
ticket_->Finish();
|
||||
} else if (ticket_->property("textureonly").toBool()) {
|
||||
// Return GPU texture
|
||||
if (!texture) {
|
||||
texture = render_ctx_->CreateTexture(GetCacheVideoParams());
|
||||
@@ -182,7 +188,11 @@ void RenderProcessor::Run()
|
||||
ticket_->setProperty("waveform", QVariant::fromValue(vis));
|
||||
}
|
||||
|
||||
ticket_->Finish(sample_variant);
|
||||
if (ticket_->IsCancelled()) {
|
||||
ticket_->Finish();
|
||||
} else {
|
||||
ticket_->Finish(sample_variant);
|
||||
}
|
||||
break;
|
||||
}
|
||||
case RenderManager::kTypeVideoDownload:
|
||||
@@ -386,41 +396,43 @@ TexturePtr RenderProcessor::ProcessVideoFootage(const FootageJob &stream, const
|
||||
p.src_interlacing = stream_data.interlacing();
|
||||
p.dst_interlacing = GetCacheVideoParams().interlacing();
|
||||
|
||||
FramePtr frame = decoder->RetrieveVideo((stream_data.video_type() == VideoParams::kVideoTypeVideo) ? input_time : Decoder::kAnyTimecode, p);
|
||||
if (!IsCancelled()) {
|
||||
FramePtr frame = decoder->RetrieveVideo((stream_data.video_type() == VideoParams::kVideoTypeVideo) ? input_time : Decoder::kAnyTimecode, p, GetCancelPointer());
|
||||
|
||||
if (frame) {
|
||||
// Return a texture from the derived class
|
||||
TexturePtr unmanaged_texture = render_ctx_->CreateTexture(frame->video_params(),
|
||||
frame->data(),
|
||||
frame->linesize_pixels());
|
||||
if (frame) {
|
||||
// Return a texture from the derived class
|
||||
TexturePtr unmanaged_texture = render_ctx_->CreateTexture(frame->video_params(),
|
||||
frame->data(),
|
||||
frame->linesize_pixels());
|
||||
|
||||
// We convert to our rendering pixel format, since that will always be float-based which
|
||||
// is necessary for correct color conversion
|
||||
VideoParams managed_params = frame->video_params();
|
||||
managed_params.set_format(render_params.format());
|
||||
managed_params.set_pixel_aspect_ratio(stream_data.pixel_aspect_ratio());
|
||||
managed_params.set_interlacing(stream_data.interlacing());
|
||||
TexturePtr value = render_ctx_->CreateTexture(managed_params);
|
||||
// We convert to our rendering pixel format, since that will always be float-based which
|
||||
// is necessary for correct color conversion
|
||||
VideoParams managed_params = frame->video_params();
|
||||
managed_params.set_format(render_params.format());
|
||||
managed_params.set_pixel_aspect_ratio(stream_data.pixel_aspect_ratio());
|
||||
managed_params.set_interlacing(stream_data.interlacing());
|
||||
TexturePtr value = render_ctx_->CreateTexture(managed_params);
|
||||
|
||||
ColorProcessorPtr processor = ColorProcessor::Create(color_manager,
|
||||
using_colorspace,
|
||||
color_manager->GetReferenceColorSpace());
|
||||
ColorProcessorPtr processor = ColorProcessor::Create(color_manager,
|
||||
using_colorspace,
|
||||
color_manager->GetReferenceColorSpace());
|
||||
|
||||
Renderer::AlphaAssociated alpha_assoc;
|
||||
if (stream_data.channel_count() != VideoParams::kRGBAChannelCount
|
||||
|| stream_data.colorspace() == color_manager->GetReferenceColorSpace()) {
|
||||
alpha_assoc = Renderer::kAlphaNone;
|
||||
} else if (stream_data.premultiplied_alpha()) {
|
||||
alpha_assoc = Renderer::kAlphaAssociated;
|
||||
} else {
|
||||
alpha_assoc = Renderer::kAlphaUnassociated;
|
||||
Renderer::AlphaAssociated alpha_assoc;
|
||||
if (stream_data.channel_count() != VideoParams::kRGBAChannelCount
|
||||
|| stream_data.colorspace() == color_manager->GetReferenceColorSpace()) {
|
||||
alpha_assoc = Renderer::kAlphaNone;
|
||||
} else if (stream_data.premultiplied_alpha()) {
|
||||
alpha_assoc = Renderer::kAlphaAssociated;
|
||||
} else {
|
||||
alpha_assoc = Renderer::kAlphaUnassociated;
|
||||
}
|
||||
|
||||
render_ctx_->BlitColorManaged(processor, unmanaged_texture,
|
||||
alpha_assoc,
|
||||
value.get());
|
||||
|
||||
return value;
|
||||
}
|
||||
|
||||
render_ctx_->BlitColorManaged(processor, unmanaged_texture,
|
||||
alpha_assoc,
|
||||
value.get());
|
||||
|
||||
return value;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user