implemented footage loading from projects

Footage is a special case where the node parameters can reference objects that
exist outside of the graph. Therefore specific code is needed to
serialize/deserialize.
This commit is contained in:
itsmattkc
2020-01-15 18:26:42 +11:00
parent 75a9291cd2
commit 6771a2f1cb
25 changed files with 142 additions and 79 deletions
+2 -2
View File
@@ -42,7 +42,7 @@ Sequence::Sequence()
AddNode(viewer_output_);
}
void Sequence::Load(QXmlStreamReader *reader)
void Sequence::Load(QXmlStreamReader *reader, QHash<quintptr, StreamPtr> &footage_ptrs, QList<NodeInput::FootageConnection>& footage_connections)
{
XMLAttributeLoop(reader, attr) {
if (attr.name() == "name") {
@@ -125,7 +125,7 @@ void Sequence::Load(QXmlStreamReader *reader)
}
if (node) {
node->Load(reader, output_ptrs, desired_connections, reader->name().toString());
node->Load(reader, output_ptrs, desired_connections, footage_connections, reader->name().toString());
AddNode(node);
}