implemented footage loading from projects

Footage is a special case where the node parameters can reference objects that
exist outside of the graph. Therefore specific code is needed to
serialize/deserialize.
This commit is contained in:
itsmattkc
2020-01-15 18:26:42 +11:00
parent 75a9291cd2
commit 6771a2f1cb
25 changed files with 142 additions and 79 deletions
+3 -1
View File
@@ -21,6 +21,8 @@
#ifndef FOLDER_H
#define FOLDER_H
#include "node/param.h"
#include "project/item/footage/footage.h"
#include "project/item/item.h"
/**
@@ -40,7 +42,7 @@ public:
virtual QIcon icon() override;
virtual void Load(QXmlStreamReader* reader) override;
virtual void Load(QXmlStreamReader* reader, QHash<quintptr, StreamPtr> &footage_ptrs, QList<NodeParam::FootageConnection> &footage_connections) override;
virtual void Save(QXmlStreamWriter* writer) const override;