implemented footage loading from projects

Footage is a special case where the node parameters can reference objects that
exist outside of the graph. Therefore specific code is needed to
serialize/deserialize.
This commit is contained in:
itsmattkc
2020-01-15 18:26:42 +11:00
parent 75a9291cd2
commit 6771a2f1cb
25 changed files with 142 additions and 79 deletions
+2 -2
View File
@@ -44,7 +44,7 @@ QIcon Folder::icon()
return icon::Folder;
}
void Folder::Load(QXmlStreamReader *reader)
void Folder::Load(QXmlStreamReader *reader, QHash<quintptr, StreamPtr> &footage_ptrs, QList<NodeParam::FootageConnection>& footage_connections)
{
XMLAttributeLoop(reader, attr) {
if (attr.name() == "name") {
@@ -67,7 +67,7 @@ void Folder::Load(QXmlStreamReader *reader)
}
add_child(child);
child->Load(reader);
child->Load(reader, footage_ptrs, footage_connections);
}
}
}