implemented footage loading from projects

Footage is a special case where the node parameters can reference objects that
exist outside of the graph. Therefore specific code is needed to
serialize/deserialize.
This commit is contained in:
itsmattkc
2020-01-15 18:26:42 +11:00
parent 75a9291cd2
commit 6771a2f1cb
25 changed files with 142 additions and 79 deletions
+1 -1
View File
@@ -42,7 +42,7 @@ QString NodeOutput::name()
return NodeParam::name();
}
void NodeOutput::Load(QXmlStreamReader* reader, QHash<quintptr, NodeOutput*>& param_ptrs, QList<SerializedConnection> &input_connections)
void NodeOutput::Load(QXmlStreamReader* reader, QHash<quintptr, NodeOutput*>& param_ptrs, QList<SerializedConnection> &input_connections, QList<FootageConnection>& footage_connections)
{
XMLAttributeLoop(reader, attr) {
if (attr.name() == "ptr") {