R8: finish app/ pure C ABI migration (P3-P9) and make OTIO required

- app/ no longer includes engine C++ headers nor holds engine C++ types:
  engine access goes through the oakengine C ABI plus C++ wrappers
  (oakutil/oaknode.h, oakutil/oakvideo.h) and app-local mirror types
  (tooltypes, trackreferencehandle, timelinecommonapp, keyframetypes,
  subtitleapp, serializedlayoutinfoapp, nodevaluehandle, sliderdisplaytypeapp)
- engine: new C ABI functions for block/track/clip/transition navigation
  and predicates, links, caches, waveform/playback, disk folder,
  sequence_track_list, node_free, footage_is_valid, block_get_track,
  get_brush; loadotio/saveotio ported to the current engine API
- OTIO is now a required dependency: CI and CD build it on every
  platform, FindOpenTimelineIO fixed for OTIO 0.16/0.19 (the old deps
  include requirement silently disabled OTIO everywhere), runtime
  libraries are bundled into packages and copied next to macOS binaries
  (oak_copy_otio_runtime)
- fix ProjectViewModel drag&drop mime read/write size mismatch (segfault)
- unify color label naming (k_olive -> "Oak") in the app-side mirror
- docs: OTIO required, FFmpeg minimum corrected to 6.0 (en/zh)
- gtest suite: 1925 passed, 0 failed
This commit is contained in:
2026-07-31 22:46:52 +08:00
parent 18aed979a2
commit 66d761b4b7
285 changed files with 13261 additions and 5895 deletions
@@ -22,13 +22,12 @@
#ifndef OAK_KEYFRAMEVIEWINPUTCONNECTION_H
#define OAK_KEYFRAMEVIEWINPUTCONNECTION_H
#include <QBrush>
#include <QObject>
#include <QVector>
#include "engineeventbridge.h"
#include "node/node.h"
#include "node/param.h"
struct OakEngineKeyframe;
#include "oakutil/oaknode.h"
namespace olive
{
@@ -38,7 +37,7 @@ class KeyframeView;
class KeyframeViewInputConnection : public QObject {
Q_OBJECT
public:
KeyframeViewInputConnection(const NodeKeyframeTrackReference &input,
KeyframeViewInputConnection(const oak::KeyframeTrackRef &input,
KeyframeView *parent);
const int &get_keyframe_y() const
@@ -52,20 +51,14 @@ public:
void set_y_behavior(YBehavior e);
const QVector<NodeKeyframe *> &get_keyframes() const
{
return input_.input()
.node()
->get_keyframe_tracks(input_.input())
.at(input_.track());
}
QVector<oak::Keyframe> get_keyframes() const;
const QBrush &get_brush() const
{
return brush_;
}
const NodeKeyframeTrackReference &get_reference() const
const oak::KeyframeTrackRef &get_reference() const
{
return input_;
}
@@ -80,7 +73,7 @@ signals:
private:
KeyframeView *keyframe_view_;
NodeKeyframeTrackReference input_;
oak::KeyframeTrackRef input_;
int y_;