R8: finish app/ pure C ABI migration (P3-P9) and make OTIO required
- app/ no longer includes engine C++ headers nor holds engine C++ types: engine access goes through the oakengine C ABI plus C++ wrappers (oakutil/oaknode.h, oakutil/oakvideo.h) and app-local mirror types (tooltypes, trackreferencehandle, timelinecommonapp, keyframetypes, subtitleapp, serializedlayoutinfoapp, nodevaluehandle, sliderdisplaytypeapp) - engine: new C ABI functions for block/track/clip/transition navigation and predicates, links, caches, waveform/playback, disk folder, sequence_track_list, node_free, footage_is_valid, block_get_track, get_brush; loadotio/saveotio ported to the current engine API - OTIO is now a required dependency: CI and CD build it on every platform, FindOpenTimelineIO fixed for OTIO 0.16/0.19 (the old deps include requirement silently disabled OTIO everywhere), runtime libraries are bundled into packages and copied next to macOS binaries (oak_copy_otio_runtime) - fix ProjectViewModel drag&drop mime read/write size mismatch (segfault) - unify color label naming (k_olive -> "Oak") in the app-side mirror - docs: OTIO required, FFmpeg minimum corrected to 6.0 (en/zh) - gtest suite: 1925 passed, 0 failed
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@@ -23,7 +23,6 @@
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#define OAK_PROJECT_PANEL_H
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#include "footagemanagementpanel.h"
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#include "node/project.h"
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#include "panel/panel.h"
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#include "widget/projectexplorer/projectexplorer.h"
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@@ -41,22 +40,22 @@ public:
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ProjectPanel(const QString &unique_name);
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~ProjectPanel() override;
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Project *project() const;
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void set_project(Project *p);
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oak::Project project() const;
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void set_project(oak::Project p);
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Folder *get_root() const;
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oak::Node get_root() const;
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void set_root(Folder *item);
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void set_root(oak::Node item);
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QVector<Node *> selected_items() const;
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QVector<oak::Node> selected_items() const;
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Folder *get_selected_folder() const;
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oak::Node get_selected_folder() const;
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virtual QVector<OakEngineNode *> get_selected_footage() const override;
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ProjectViewModel *model() const;
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bool select_item(Node *n, bool deselect_all_first = true)
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bool select_item(oak::Node n, bool deselect_all_first = true)
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{
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return explorer_->select_item(n, deselect_all_first);
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}
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