R8: finish app/ pure C ABI migration (P3-P9) and make OTIO required
- app/ no longer includes engine C++ headers nor holds engine C++ types: engine access goes through the oakengine C ABI plus C++ wrappers (oakutil/oaknode.h, oakutil/oakvideo.h) and app-local mirror types (tooltypes, trackreferencehandle, timelinecommonapp, keyframetypes, subtitleapp, serializedlayoutinfoapp, nodevaluehandle, sliderdisplaytypeapp) - engine: new C ABI functions for block/track/clip/transition navigation and predicates, links, caches, waveform/playback, disk folder, sequence_track_list, node_free, footage_is_valid, block_get_track, get_brush; loadotio/saveotio ported to the current engine API - OTIO is now a required dependency: CI and CD build it on every platform, FindOpenTimelineIO fixed for OTIO 0.16/0.19 (the old deps include requirement silently disabled OTIO everywhere), runtime libraries are bundled into packages and copied next to macOS binaries (oak_copy_otio_runtime) - fix ProjectViewModel drag&drop mime read/write size mismatch (segfault) - unify color label naming (k_olive -> "Oak") in the app-side mirror - docs: OTIO required, FFmpeg minimum corrected to 6.0 (en/zh) - gtest suite: 1925 passed, 0 failed
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/***
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Oak - Non-Linear Video Editor
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Copyright (C) 2026 Oak Team
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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***/
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#ifndef OAK_SERIALIZEDLAYOUTINFOAPP_H
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#define OAK_SERIALIZEDLAYOUTINFOAPP_H
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#include <map>
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#include <vector>
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#include <QByteArray>
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#include <QString>
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#include "oakengine/node.h"
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namespace olive
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{
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/**
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* @brief App-side mirror of the engine's olive::SerializedLayoutInfo
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* (engine/node/project/serializer/serializedlayoutinfo.h).
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*
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* SYNC OBLIGATION: the data member layout (types AND order) must stay
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* identical to the engine type. Instances of this struct cross the engine
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* boundary as `void *` (Core::save_project_internal() passes one to
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* oakengine_task_create_project_save(), and the engine hands one back
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* through the load_layout callback); the engine side reinterprets the
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* pointer as its own olive::SerializedLayoutInfo and copies the members,
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* so any layout divergence is silent memory corruption.
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*
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* The engine's std::vector<Folder*> / std::vector<Sequence*> /
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* std::vector<ViewerOutput*> members are mirrored as
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* std::vector<OakEngineNode*> (same pointer size and semantics: borrowed
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* node handles). panel_data mirrors
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* std::map<QString, PanelLayoutInfo> where PanelLayoutInfo is
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* std::map<QString, QString> (identical to PanelWidget::Info).
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*
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* Only the data members are mirrored; the engine type's XML
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* (de)serialization methods (to_xml/from_xml) stay engine-side.
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*/
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class SerializedLayoutInfo {
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public:
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SerializedLayoutInfo() = default;
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QByteArray state;
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std::vector<OakEngineNode *> open_folders;
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std::vector<OakEngineNode *> open_sequences;
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std::vector<OakEngineNode *> open_viewers;
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std::map<QString, std::map<QString, QString>> panel_data;
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};
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}
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Q_DECLARE_METATYPE(olive::SerializedLayoutInfo)
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#endif // OAK_SERIALIZEDLAYOUTINFOAPP_H
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