node: set ignore node when positioning and shifting recursively
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+9
-1
@@ -1351,7 +1351,8 @@ public:
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NodeSetPositionAndShiftSurroundingsCommand(Node* node, const QPointF& pos, bool move_dependencies_relatively) :
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node_(node),
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position_(pos),
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move_dependencies_(move_dependencies_relatively)
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move_dependencies_(move_dependencies_relatively),
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ignore_node_(nullptr)
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{}
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virtual ~NodeSetPositionAndShiftSurroundingsCommand() override
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@@ -1373,6 +1374,11 @@ public:
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}
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}
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void SetIgnoreNode(Node* n)
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{
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ignore_node_ = n;
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}
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private:
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Node* node_;
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@@ -1382,6 +1388,8 @@ private:
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QVector<UndoCommand*> commands_;
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Node* ignore_node_;
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};
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class NodeSetPositionAsChildCommand : public UndoCommand
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