converted internal system to float

This commit is contained in:
itsmattkc
2019-04-07 13:37:28 +10:00
parent a2d7025776
commit 644d096f3c
31 changed files with 365 additions and 257 deletions
+3 -3
View File
@@ -27,10 +27,10 @@ class TransformEffect : public Effect {
Q_OBJECT
public:
TransformEffect(Clip* c, const EffectMeta* em);
void refresh();
void process_coords(double timecode, GLTextureCoords& coords, int data);
virtual void refresh() override;
virtual void process_coords(double timecode, GLTextureCoords& coords, int data) override;
void gizmo_draw(double timecode, GLTextureCoords& coords);
virtual void gizmo_draw(double timecode, GLTextureCoords& coords) override;
public slots:
void toggle_uniform_scale(bool enabled);
private: