fix(build): launch crash — @rpath/libz.1.dylib had no LC_RPATH

The static FFmpeg's external codec libs pull in -lz, which on this
toolchain resolves to a copy whose install name is @rpath/libz.1.dylib
(zlib-ng-compat); without an LC_RPATH entry all three binaries died in
dyld at startup. The app/cli/worker build scripts now emit
-Wl,-rpath,/usr/lib.

Also: FFMPEG_DIR moves into the committed .cargo/config.toml as a
workspace-relative [env] entry — ffmpeg-sys-next's build script cannot
read .env files, and without it the crate silently linked the shared
Homebrew FFmpeg while oakffmpeg-link emitted the static transitive
flags (mixed linkage). docs/build.md updated.
This commit is contained in:
2026-08-17 19:42:45 +08:00
parent b36cbd6b6f
commit 61da70ecf8
7 changed files with 100 additions and 2 deletions
+5 -1
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@@ -23,10 +23,14 @@ This document describes how to build Oak Video Editor from source on Windows, Li
> ```sh
> tooling/install-deps.sh # Homebrew / MSYS2 UCRT64 / Debian / Fedora / Arch
> tooling/ffmpeg/build-ffmpeg.sh # clones release/8.0, installs into .cache/ffmpeg
> export FFMPEG_DIR="$(pwd)/.cache/ffmpeg"
> cargo build
> ```
>
> `FFMPEG_DIR` no longer needs exporting: the committed
> `.cargo/config.toml` sets it relative to the workspace root (the
> ffmpeg-sys-next build script cannot read `.env` files — this is the
> only machine-agnostic way).
>
> External libraries are probed with `pkg-config` and silently skipped
> when missing. `FFMPEG_DIR` is mandatory (the `oakffmpeg-link` build
> script panics without it): silently binding a system FFmpeg risks
+1 -1
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@@ -1,4 +1,4 @@
# M14:前端绕过 facade 直链 rlib(纯 Rust ABI
# M14:前端绕过 facade 直链 rlib(纯 Rust ABI
> 前置:单库化(single-lib.md+ 模块 bridge/ffi 清除已完成;
> liboakengine.dylib 的 C ABI 冻结,专供插件/外部消费者。