node: change class sent to GetShaderCode

This commit is contained in:
itsmattkc
2022-05-07 13:36:44 -07:00
parent b51cae0475
commit 601d08ce64
38 changed files with 67 additions and 58 deletions
+2 -2
View File
@@ -75,8 +75,8 @@ void DespillNode::Retranslate()
SetInputName(kPreserveLuminanceInput, tr("Preserve Luminance"));
}
ShaderCode DespillNode::GetShaderCode(const QString& shader_id) const {
Q_UNUSED(shader_id)
ShaderCode DespillNode::GetShaderCode(const ShaderRequest &request) const {
Q_UNUSED(request)
return ShaderCode(FileFunctions::ReadFileAsString(":/shaders/despill.frag"));
}