node: change class sent to GetShaderCode

This commit is contained in:
itsmattkc
2022-05-07 13:36:44 -07:00
parent b51cae0475
commit 601d08ce64
38 changed files with 67 additions and 58 deletions
@@ -119,9 +119,9 @@ void TransformDistortNode::Value(const NodeValueRow &value, const NodeGlobals &g
}
}
ShaderCode TransformDistortNode::GetShaderCode(const QString &shader_id) const
ShaderCode TransformDistortNode::GetShaderCode(const ShaderRequest &request) const
{
Q_UNUSED(shader_id);
Q_UNUSED(request);
// Returns default frag and vert shader
return ShaderCode();
@@ -65,7 +65,7 @@ public:
virtual void Value(const NodeValueRow& value, const NodeGlobals &globals, NodeValueTable *table) const override;
virtual ShaderCode GetShaderCode(const QString& shader_id) const override;
virtual ShaderCode GetShaderCode(const ShaderRequest &request) const override;
enum AutoScaleType {
kAutoScaleNone,