a m a z i n g new effects API
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@@ -8,8 +8,7 @@ class TransformEffect : public Effect {
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public:
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TransformEffect(Clip* c);
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void refresh();
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void process_gl(long p, QOpenGLShaderProgram& shader_prog, int* anchor_x, int* anchor_y);
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Effect* copy(Clip *c);
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void process_gl(long p, QOpenGLShaderProgram& shader_prog, int* anchor_x, int* anchor_y);
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EffectField* position_x;
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EffectField* position_y;
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