ui: use QOpenGLWindow instead of QOpenGLWidget for all panels
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@@ -91,7 +91,7 @@ void HistogramScope::DrawScope(TexturePtr managed_tex, QVariant pipeline)
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renderer()->Blit(pipeline_secondary_, shader_job, texture_row_sums_->params());
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// Draw line overlays
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QPainter p(inner_widget());
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QPainter p(paint_device());
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QFont font = p.font();
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font.setPixelSize(10);
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QFontMetrics font_metrics = QFontMetrics(font);
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