fixed linking bug
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+1
-1
@@ -73,7 +73,7 @@ void ViewerWidget::paintGL() {
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// if clip starts within one second and/or hasn't finished yet
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if (c != NULL) {
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if (is_clip_active(c, panel_timeline->playhead)) {
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if (c->media->ready && is_clip_active(c, panel_timeline->playhead)) {
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// if thread is already working, we don't want to touch this,
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// but we also don't want to hang the UI thread
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if (!c->open) {
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