separation of ui from backend in project

This commit is contained in:
itsmattkc
2019-03-30 13:26:00 +11:00
parent 114606c28e
commit 5ddf2726dd
32 changed files with 1046 additions and 810 deletions
+14 -27
View File
@@ -29,7 +29,7 @@
#include <QScrollBar>
#include <QCoreApplication>
Project* panel_project = nullptr;
QVector<Project*> panel_project;
EffectControls* panel_effect_controls = nullptr;
Viewer* panel_sequence_viewer = nullptr;
Viewer* panel_footage_viewer = nullptr;
@@ -49,33 +49,19 @@ void update_ui(bool modified) {
QDockWidget *get_focused_panel(bool force_hover) {
QDockWidget* w = nullptr;
if (olive::CurrentConfig.hover_focus || force_hover) {
if (panel_project->underMouse()) {
w = panel_project;
} else if (panel_effect_controls->underMouse()) {
w = panel_effect_controls;
} else if (panel_sequence_viewer->underMouse()) {
w = panel_sequence_viewer;
} else if (panel_footage_viewer->underMouse()) {
w = panel_footage_viewer;
} else if (panel_timeline->underMouse()) {
w = panel_timeline;
} else if (panel_graph_editor->view_is_under_mouse()) {
w = panel_graph_editor;
for (int i=0;i<olive::panels.size();i++) {
if (olive::panels.at(i)->underMouse()) {
w = olive::panels.at(i);
break;
}
}
}
if (w == nullptr) {
if (panel_project->is_focused()) {
w = panel_project;
} else if (panel_effect_controls->keyframe_focus() || panel_effect_controls->is_focused()) {
w = panel_effect_controls;
} else if (panel_sequence_viewer->is_focused()) {
w = panel_sequence_viewer;
} else if (panel_footage_viewer->is_focused()) {
w = panel_footage_viewer;
} else if (panel_timeline->focused()) {
w = panel_timeline;
} else if (panel_graph_editor->view_is_focused()) {
w = panel_graph_editor;
for (int i=0;i<olive::panels.size();i++) {
if (olive::panels.at(i)->focused()) {
w = olive::panels.at(i);
break;
}
}
}
return w;
@@ -87,8 +73,9 @@ void alloc_panels(QWidget* parent) {
panel_footage_viewer = new Viewer(parent);
panel_footage_viewer->setObjectName("footage_viewer");
panel_footage_viewer->show_videoaudio_buttons(true);
panel_project = new Project(parent);
panel_project->setObjectName("proj_root");
Project* first_project_panel = new Project(parent);
first_project_panel->setObjectName("proj_root");
panel_project.append(first_project_panel);
panel_effect_controls = new EffectControls(parent);
panel_effect_controls->setObjectName("fx_controls");
panel_timeline = new Timeline(parent);