submodule: change core into nomarl folder, and move KDockWidgets into third_party.

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2026-07-14 15:14:29 +08:00
parent e37a87be67
commit 5c8ce17c7e
41 changed files with 14119 additions and 34 deletions
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/***
Olive - Non-Linear Video Editor
Copyright (C) 2023 Olive Studios LLC
Modifications Copyright (C) 2025 mikesolar
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#include "render/audioparams.h"
#include <cmath>
namespace olive::core
{
const std::vector<int> AudioParams::kSupportedSampleRates = {
8000, // 8000 Hz
11025, // 11025 Hz
16000, // 16000 Hz
22050, // 22050 Hz
24000, // 24000 Hz
32000, // 32000 Hz
44100, // 44100 Hz
48000, // 48000 Hz
88200, // 88200 Hz
96000 // 96000 Hz
};
const std::vector<uint64_t> AudioParams::kSupportedChannelLayouts = {
AV_CH_LAYOUT_MONO, AV_CH_LAYOUT_STEREO, AV_CH_LAYOUT_2_1,
AV_CH_LAYOUT_5POINT1, AV_CH_LAYOUT_7POINT1
};
bool AudioParams::operator==(const AudioParams &other) const
{
return format() == other.format() && sample_rate() == other.sample_rate() &&
time_base() == other.time_base() &&
av_channel_layout_compare(&channel_layout_,
&other.channel_layout()) == 0;
}
bool AudioParams::operator!=(const AudioParams &other) const
{
return !(*this == other);
}
int64_t AudioParams::time_to_bytes(const double &time) const
{
return time_to_bytes_per_channel(time) * channel_count();
}
int64_t AudioParams::time_to_bytes(const rational &time) const
{
return time_to_bytes(time.toDouble());
}
int64_t AudioParams::time_to_bytes_per_channel(const double &time) const
{
assert(is_valid());
return int64_t(time_to_samples(time)) * bytes_per_sample_per_channel();
}
int64_t AudioParams::time_to_bytes_per_channel(const rational &time) const
{
return time_to_bytes_per_channel(time.toDouble());
}
int64_t AudioParams::time_to_samples(const double &time) const
{
assert(is_valid());
return std::round(double(sample_rate()) * time);
}
int64_t AudioParams::time_to_samples(const rational &time) const
{
return time_to_samples(time.toDouble());
}
int64_t AudioParams::samples_to_bytes(const int64_t &samples) const
{
assert(is_valid());
return samples_to_bytes_per_channel(samples) * channel_count();
}
int64_t AudioParams::samples_to_bytes_per_channel(const int64_t &samples) const
{
assert(is_valid());
return samples * bytes_per_sample_per_channel();
}
rational AudioParams::samples_to_time(const int64_t &samples) const
{
return sample_rate_as_time_base() * samples;
}
int64_t AudioParams::bytes_to_samples(const int64_t &bytes) const
{
assert(is_valid());
return bytes / (channel_count() * bytes_per_sample_per_channel());
}
rational AudioParams::bytes_to_time(const int64_t &bytes) const
{
assert(is_valid());
return samples_to_time(bytes_to_samples(bytes));
}
rational AudioParams::bytes_per_channel_to_time(const int64_t &bytes) const
{
assert(is_valid());
return samples_to_time(bytes_to_samples(bytes * channel_count()));
}
int AudioParams::channel_count() const
{
return channel_count_;
}
int AudioParams::bytes_per_sample_per_channel() const
{
return format_.byte_count();
}
int AudioParams::bits_per_sample() const
{
return bytes_per_sample_per_channel() * 8;
}
bool AudioParams::is_valid() const
{
return (!time_base().isNull() &&
av_channel_layout_check(&channel_layout_) &&
format_ > SampleFormat::INVALID && format_ < SampleFormat::COUNT);
}
void AudioParams::calculate_channel_count()
{
channel_count_ = channel_layout().nb_channels;
}
/**
* @brief Copy constructor - deep copies AVChannelLayout
*
* This is critical because AVChannelLayout::u.map is a pointer for custom
* channel layouts. Default copy would share the pointer, leading to double-free.
*
* The member initializer list initializes channel_layout_ to zero ({}),
* then av_channel_layout_copy performs the deep copy from other.
*
* @param other Source AudioParams to copy from
*/
AudioParams::AudioParams(const AudioParams &other)
: sample_rate_(other.sample_rate_)
, channel_layout_{} // Zero-initialize before FFmpeg copy
, channel_count_(other.channel_count_)
, format_(other.format_)
, enabled_(other.enabled_)
, stream_index_(other.stream_index_)
, duration_(other.duration_)
, timebase_(other.timebase_)
{
// Deep copy AVChannelLayout using FFmpeg API
// This handles all layout types: unspecified, native (mask), and custom (map)
av_channel_layout_copy(&channel_layout_, &other.channel_layout_);
}
/**
* @brief Copy assignment - cleans up existing layout before copying
*
* CRITICAL ORDER OF OPERATIONS:
* 1. Check for self-assignment (this != &other)
* 2. Copy all scalar members
* 3. Uninitialize current channel_layout_ (frees old u.map if present)
* 4. Deep copy from other's channel_layout_
*
* Step 3 must happen before step 4 to avoid memory leaks. If we copied first,
* we'd lose the pointer to the old u.map that needs to be freed.
*
* @param other Source AudioParams to copy from
* @return Reference to this for chaining
*/
AudioParams &AudioParams::operator=(const AudioParams &other)
{
if (this != &other) {
// Copy scalar members first (no dependencies)
sample_rate_ = other.sample_rate_;
format_ = other.format_;
channel_count_ = other.channel_count_;
enabled_ = other.enabled_;
stream_index_ = other.stream_index_;
duration_ = other.duration_;
timebase_ = other.timebase_;
// Free current layout's dynamic memory (u.map if custom)
av_channel_layout_uninit(&channel_layout_);
// Deep copy from other (includes allocating new u.map if needed)
av_channel_layout_copy(&channel_layout_, &other.channel_layout_);
}
return *this;
}
/**
* @brief Destructor - frees AVChannelLayout dynamic memory
*
* av_channel_layout_uninit() handles all cases:
* - Unspecified/Native: No-op (no dynamic memory)
* - Custom: Frees u.map array
*
* Without this, custom channel layouts would leak memory.
*/
AudioParams::~AudioParams()
{
av_channel_layout_uninit(&channel_layout_);
}
}