renderer: added generate job

For nodes that produce an image on the CPU before sending it to the GPU.
This commit is contained in:
itsmattkc
2020-06-13 03:01:23 +10:00
parent 0c9435c94d
commit 5c5f09a20c
12 changed files with 109 additions and 17 deletions
+22 -1
View File
@@ -140,6 +140,14 @@ QVariant NodeTraverser::ProcessSamples(const Node *node, const TimeRange &range,
return QVariant();
}
QVariant NodeTraverser::ProcessFrameGeneration(const Node *node, const GenerateJob &job)
{
Q_UNUSED(node)
Q_UNUSED(job)
return QVariant();
}
QVariant NodeTraverser::GetCachedFrame(const Node *node, const rational &time)
{
Q_UNUSED(node)
@@ -166,8 +174,9 @@ void NodeTraverser::PostProcessTable(const Node *node, const TimeRange &range, N
QList<NodeValue> audio_footage_to_retrieve;
QList<NodeValue> shader_jobs_to_run;
QList<NodeValue> sample_jobs_to_run;
QList<NodeValue> generate_jobs_to_run;
for (int i=output_params.Count()-1; i>=0; i--) {
for (int i=0; i<output_params.Count(); i++) {
const NodeValue& v = output_params.at(i);
QList<NodeValue>* take_this_value_list = nullptr;
@@ -186,10 +195,13 @@ void NodeTraverser::PostProcessTable(const Node *node, const TimeRange &range, N
take_this_value_list = &shader_jobs_to_run;
} else if (v.type() == NodeParam::kSampleJob) {
take_this_value_list = &sample_jobs_to_run;
} else if (v.type() == NodeParam::kGenerateJob) {
take_this_value_list = &generate_jobs_to_run;
}
if (take_this_value_list) {
take_this_value_list->append(output_params.TakeAt(i));
i--;
}
}
@@ -211,6 +223,15 @@ void NodeTraverser::PostProcessTable(const Node *node, const TimeRange &range, N
output_params.Push(NodeParam::kTexture, value, node);
}
}
// Run generate jobs
foreach (const NodeValue& v, generate_jobs_to_run) {
QVariant value = ProcessFrameGeneration(node, v.data().value<GenerateJob>());
if (!value.isNull()) {
output_params.Push(NodeParam::kTexture, value, node);
}
}
}
// Retrieve audio samples