Make Offlining footage an UndoCommand
Created a new UndoCommand in ProjectViewModel that set the footage input to a nullptr and resets it to the correct stream on undo.
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@@ -119,7 +119,7 @@ private:
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* @brief Check if an item is in use anywhere and return any relevant input nodes
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* Returns a QList as Footage has two streams that need to be handled
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*/
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QList<Node*> GetFootageNodes(Item* item);
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QMap<Node*, StreamPtr> GetFootageNodes(Item* item);
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/**
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* @brief Simple convenience function for adding a view to this stacked widget
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