separated effect from UI
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@@ -52,7 +52,7 @@ public:
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Effect* gizmos;
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void paint();
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void start_render(QOpenGLContext* share,
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SequencePtr s,
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Sequence *s,
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const QString &save = nullptr,
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GLvoid *pixels = nullptr,
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int pixel_linesize = 0,
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@@ -101,7 +101,7 @@ private:
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GLuint ocio_lut_texture;
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QOpenGLShaderProgram* ocio_shader;
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SequencePtr seq;
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Sequence* seq;
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int divider;
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int tex_width;
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int tex_height;
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