refactor(node,render): route oaknode->oakrender calls through the C ABI
- oakrender cache C API: add create_for_node (four cache kinds), get_uuid, request, load/save_state, set_saving_enabled, set_passthrough, get_passthroughs, get_valid_cache_filename, get_timebase, lock/unlock, invalidate_range (rational variant), get_native (C++ only, for the in-module PreviewAutoCacher) - Node's four caches become owned OakRenderCache value handles; all cache access in node.cpp/clip/viewer/traverser/serializers goes through the C ABI - oaknode_node_get_video_frame_cache returns an addref'd OakRenderCache; drop OakNodeFrameCache; oaktask precache/export and oakrender_video_ticket_params take the value handle - color: OCIOBaseNode/OCIOLutNode hold OakColorProcessor handles (dtors added); oakrender gains color_processor_create_transform/ create_lut/create_grading_primary/get_native and LUT library queries, keeping all OCIO transform construction inside oakrender; oaknode gains colormanager_wrap_borrowed/get_native - RenderManager::instance() check -> oakrender_manager_available(); cancel_video_tasks and disk cache path go through manager C API - remaining node->render C++ symbol: only olive::Texture::~Texture via Variant's shared_ptr payload (recorded exception, same class as the UndoCommand inheritance) Tests: new cache/color/manager/colormanager cases; all standalone trees green (common 196, codec 22, audio 40, task 112, render 63, timeline 125, node 98, plugin 102).
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@@ -134,7 +134,7 @@ struct OakTimelineWorkArea;
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* (olive::FrameHashCache in oakrender). oakrender reinterprets this into
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* its own handle types.
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*/
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typedef struct OakNodeFrameCache OakNodeFrameCache;
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struct OakRenderCache;
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/* oakcore handles used by the viewer setters. */
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typedef struct OakAudioParams OakAudioParams;
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@@ -575,11 +575,14 @@ int oaknode_node_get_work_area(OakNodeNode node,
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struct OakTimelineWorkArea *out);
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/**
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* @brief Borrowed video frame cache of a node (NULL when the node has
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* none or for an empty handle).
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* @brief Video frame cache of a node as an addref'd oakrender value
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* handle (release with oakrender_cache_free()). *out is an
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* empty handle (ctx == NULL) when the node has none or for an
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* empty node handle. struct OakRenderCache is forward-declared
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* here; include render/cache.h for the definition.
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*/
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int oaknode_node_get_video_frame_cache(OakNodeNode node,
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OakNodeFrameCache **out);
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struct OakRenderCache *out);
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/**
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* @brief Copy input values/connections from one node to another
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