refactored copy/paste code for new serializers
Vastly improves code quality and reusability
This commit is contained in:
@@ -205,12 +205,30 @@ void NodeView::CopySelected(bool cut)
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void NodeView::Paste()
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{
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PasteNodesInternal();
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if (!contexts_.isEmpty()) {
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PasteNodesFromClipboard();
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}
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}
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void NodeView::Duplicate()
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{
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PasteNodesInternal(selected_nodes_);
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if (!selected_nodes_.isEmpty()) {
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Node::PositionMap map;
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QVector<Node*> new_nodes;
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new_nodes.resize(selected_nodes_.size());
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for (int i=0; i<new_nodes.size(); i++) {
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Node *og = selected_nodes_.at(i);
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Node *copy = og->copy();
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Node::CopyInputs(og, copy, false);
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map.insert(copy, GetAssumedPositionForSelectedNode(og));
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new_nodes[i] = copy;
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}
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Node::CopyDependencyGraph(selected_nodes_, new_nodes, nullptr);
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PostPaste(new_nodes, map);
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}
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}
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void NodeView::SetColorLabel(int index)
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@@ -903,9 +921,9 @@ bool NodeView::eventFilter(QObject *object, QEvent *event)
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return super::eventFilter(object, event);
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}
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void NodeView::CopyNodesToClipboardInternal(QXmlStreamWriter *writer, const QVector<Node *> &nodes, void *userdata)
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void NodeView::CopyNodesToClipboardCallback(const QVector<Node*> &nodes, ProjectSerializer::SaveData *sdata, void *userdata)
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{
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writer->writeStartElement(QStringLiteral("pos"));
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ProjectSerializer::SerializedProperties properties;
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for (Node *n : nodes) {
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NodeViewItem *item = GetAssumedItemForSelectedNode(n);
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@@ -913,59 +931,31 @@ void NodeView::CopyNodesToClipboardInternal(QXmlStreamWriter *writer, const QVec
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if (item) {
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Node::Position pos = item->GetNodePositionData();
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writer->writeStartElement(QStringLiteral("node"));
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writer->writeAttribute(QStringLiteral("ptr"), QString::number(reinterpret_cast<quintptr>(n)));
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writer->writeTextElement(QStringLiteral("x"), QString::number(pos.position.x()));
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writer->writeTextElement(QStringLiteral("y"), QString::number(pos.position.y()));
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writer->writeTextElement(QStringLiteral("expanded"), QString::number(pos.expanded));
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writer->writeEndElement(); // node
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properties[n][QStringLiteral("x")] = QString::number(pos.position.x());
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properties[n][QStringLiteral("y")] = QString::number(pos.position.y());
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properties[n][QStringLiteral("expanded")] = QString::number(pos.expanded);
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}
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}
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writer->writeEndElement(); // pos
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sdata->SetProperties(properties);
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}
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void NodeView::PasteNodesFromClipboardInternal(QXmlStreamReader *reader, XMLNodeData &xml_node_data, void *userdata)
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void NodeView::PasteNodesToClipboardCallback(const QVector<Node *> &nodes, const ProjectSerializer::LoadData &ldata, void *userdata)
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{
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Node::PositionMap *map = static_cast<Node::PositionMap *>(userdata);
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Node::PositionMap map;
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while (XMLReadNextStartElement(reader)) {
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if (reader->name() == QStringLiteral("pos")) {
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while (XMLReadNextStartElement(reader)) {
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if (reader->name() == QStringLiteral("node")) {
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Node *n = nullptr;
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Node::Position pos;
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for (auto it=ldata.properties.cbegin(); it!=ldata.properties.cend(); it++) {
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Node::Position pos;
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XMLAttributeLoop(reader, attr) {
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if (attr.name() == QStringLiteral("ptr")) {
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n = xml_node_data.node_ptrs.value(attr.value().toULongLong());
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break;
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}
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}
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const QMap<QString, QString> &node_props = it.value();
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pos.position.setX(node_props.value(QStringLiteral("x")).toDouble());
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pos.position.setY(node_props.value(QStringLiteral("y")).toDouble());
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pos.expanded = node_props.value(QStringLiteral("expanded")).toDouble();
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while (XMLReadNextStartElement(reader)) {
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if (reader->name() == QStringLiteral("x")) {
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pos.position.setX(reader->readElementText().toDouble());
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} else if (reader->name() == QStringLiteral("y")) {
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pos.position.setY(reader->readElementText().toDouble());
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} else if (reader->name() == QStringLiteral("expanded")) {
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pos.expanded = reader->readElementText().toInt();
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} else {
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reader->skipCurrentElement();
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}
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}
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if (n) {
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map->insert(n, pos);
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}
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} else {
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reader->skipCurrentElement();
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}
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}
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} else {
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reader->skipCurrentElement();
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}
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map.insert(it.key(), pos);
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}
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PostPaste(nodes, map);
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}
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void NodeView::changeEvent(QEvent *e)
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@@ -1265,75 +1255,6 @@ void NodeView::ItemAboutToBeDeleted(NodeViewItem *item)
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}
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}
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void NodeView::PasteNodesInternal(const QVector<Node *> &duplicate_nodes)
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{
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// If no graph, do nothing
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if (contexts_.isEmpty()) {
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return;
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}
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// If duplicating nodes, duplicate, otherwise paste
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QVector<Node*> new_nodes;
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Node::PositionMap map;
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if (duplicate_nodes.isEmpty()) {
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new_nodes = PasteNodesFromClipboard(nullptr, nullptr, &map);
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} else {
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new_nodes.resize(selected_nodes_.size());
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for (int i=0; i<new_nodes.size(); i++) {
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Node *og = selected_nodes_.at(i);
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Node *copy = og->copy();
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Node::CopyInputs(og, copy, false);
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map.insert(copy, GetAssumedPositionForSelectedNode(og));
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new_nodes[i] = copy;
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}
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Node::CopyDependencyGraph(selected_nodes_, new_nodes, nullptr);
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}
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// If no nodes were retrieved, do nothing
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if (!new_nodes.isEmpty()) {
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QVector<AttachedItem> new_attached;
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NodeViewItem *first_item = nullptr;
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for (int i=0; i<new_nodes.size(); i++) {
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Node *node = new_nodes.at(i);
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// Determine if item had a position, if not don't create an item for it
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NodeViewItem *new_item;
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if (map.contains(node)) {
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new_item = new NodeViewItem(node, nullptr);
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new_item->SetFlowDirection(scene_.GetFlowDirection());
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new_item->SetNodePosition(map.value(node));
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scene_.addItem(new_item);
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if (!first_item) {
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first_item = new_item;
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}
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} else {
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new_item = nullptr;
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}
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new_attached.append({new_item, node, QPointF(0, 0)});
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}
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// Correct positions
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if (first_item) {
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for (int i=0; i<new_attached.size(); i++) {
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AttachedItem &ai = new_attached[i];
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if (ai.item) {
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ai.original_pos = first_item->pos() - ai.item->pos();
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}
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}
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}
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SetAttachedItems(new_attached);
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}
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}
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void NodeView::AddContext(Node *n)
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{
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NodeViewContext *ctx = scene_.AddContext(n);
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@@ -1449,6 +1370,48 @@ void NodeView::EndEdgeDrag(bool cancel)
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Core::instance()->undo_stack()->pushIfHasChildren(command);
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}
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void NodeView::PostPaste(const QVector<Node *> &new_nodes, const Node::PositionMap &map)
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{
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QVector<AttachedItem> new_attached;
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NodeViewItem *first_item = nullptr;
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for (int i=0; i<new_nodes.size(); i++) {
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Node *node = new_nodes.at(i);
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// Determine if item had a position, if not don't create an item for it
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NodeViewItem *new_item;
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if (map.contains(node)) {
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new_item = new NodeViewItem(node, nullptr);
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new_item->SetFlowDirection(scene_.GetFlowDirection());
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new_item->SetNodePosition(map.value(node));
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scene_.addItem(new_item);
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if (!first_item) {
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first_item = new_item;
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}
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} else {
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new_item = nullptr;
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}
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new_attached.append({new_item, node, QPointF(0, 0)});
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}
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// Correct positions
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if (first_item) {
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for (int i=0; i<new_attached.size(); i++) {
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AttachedItem &ai = new_attached[i];
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if (ai.item) {
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ai.original_pos = first_item->pos() - ai.item->pos();
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}
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}
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}
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SetAttachedItems(new_attached);
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}
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void NodeView::SetAttachedItems(const QVector<AttachedItem> &items)
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{
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// Detach anything currently attached
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