restored previous renderer iteration for porting
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@@ -8,10 +8,7 @@
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#include "project/item/footage/footage.h"
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#include "render/pixelservice.h"
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VideoInput::VideoInput() :
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color_processor_(nullptr),
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pipeline_(nullptr),
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ocio_texture_(0)
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VideoInput::VideoInput()
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{
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matrix_input_ = new NodeInput("matrix_in");
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matrix_input_->set_data_type(NodeInput::kMatrix);
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@@ -45,14 +42,6 @@ QString VideoInput::Description()
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void VideoInput::Release()
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{
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MediaInput::Release();
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internal_tex_.Destroy();
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color_processor_ = nullptr;
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pipeline_ = nullptr;
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if (ocio_texture_ != 0) {
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ocio_ctx_->functions()->glDeleteTextures(1, &ocio_texture_);
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}
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}
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NodeInput *VideoInput::matrix_input()
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