fixed several things

This commit is contained in:
itsmattkc
2018-10-11 18:10:08 +11:00
parent f8471ed3de
commit 55a44685a5
4 changed files with 55 additions and 22 deletions
+16 -12
View File
@@ -115,7 +115,9 @@ bool get_clip_frame(Clip* c, long playhead) {
sequence_clip_time = c->getMaximumLength() - sequence_clip_time - 1;
}
long clip_time = refactor_frame_number(sequence_clip_time, c->sequence->frame_rate, c->getMediaFrameRate()*c->speed);
double rate = c->getMediaFrameRate();
if (c->skip_type == SKIP_TYPE_DISCARD) rate *= c->speed;
long clip_time = refactor_frame_number(sequence_clip_time, c->sequence->frame_rate, rate);
AVFrame* current_frame = NULL;
bool no_frame = false;
@@ -139,28 +141,29 @@ bool get_clip_frame(Clip* c, long playhead) {
long cache_offset = 0;
bool cache_needs_reset = false;
// TODO just removed a bunch of mutexes - is this safe????
if (c->cache_A.written && clip_time >= c->cache_A.offset && clip_time < c->cache_A.offset + c->cache_size) {
if (clip_time < c->cache_A.offset + c->cache_A.write_count) {
if (c->cache_A.mutex.tryLock()) { // lock in case cacher is still writing to it
if (clip_time < (c->cache_A.offset + c->cache_A.write_count)) {
// if (c->cache_A.mutex.tryLock()) { // lock in case cacher is still writing to it
using_cache_A = true;
c->cache_A.unread = false;
cache = c->cache_A.frames;
cache_offset = c->cache_A.offset;
c->cache_A.mutex.unlock();
}
// c->cache_A.mutex.unlock();
// }
} else {
// frame is coming but isn't here yet, no need to reset cache
no_frame = true;
}
} else if (c->cache_B.written && clip_time >= c->cache_B.offset && clip_time < c->cache_B.offset + c->cache_size) {
if (clip_time < c->cache_B.offset + c->cache_B.write_count) {
if (c->cache_B.mutex.tryLock()) { // lock in case cacher is still writing to it
if (clip_time < (c->cache_B.offset + c->cache_B.write_count)) {
// if (c->cache_B.mutex.tryLock()) { // lock in case cacher is still writing to it
using_cache_B = true;
c->cache_B.unread = false;
cache = c->cache_B.frames;
cache_offset = c->cache_B.offset;
c->cache_B.mutex.unlock();
}
// c->cache_B.mutex.unlock();
// }
} else {
// frame is coming but isn't here yet, no need to reset cache
no_frame = true;
@@ -201,6 +204,8 @@ bool get_clip_frame(Clip* c, long playhead) {
}
}
qDebug() << "current_frame is NULL:" << (current_frame == NULL);
if (current_frame != NULL) {
// set up opengl texture
if (c->texture == NULL) {
@@ -216,11 +221,10 @@ bool get_clip_frame(Clip* c, long playhead) {
c->texture->setData(0, QOpenGLTexture::RGBA, QOpenGLTexture::UInt8, current_frame->data[0]);
glPixelStorei(GL_UNPACK_ROW_LENGTH, 0);
c->texture_frame = clip_time;
return true;
} else if (!no_frame) {
} else {
texture_failed = true;
qDebug() << "[ERROR] Failed to retrieve frame from cache (R:" << clip_time << "| A:" << c->cache_A.offset << "-" << c->cache_A.offset+c->cache_size-1 << "| B:" << c->cache_B.offset << "-" << c->cache_B.offset+c->cache_size-1 << "| WA:" << c->cache_A.written << "| WB:" << c->cache_B.written << ")";
if (!no_frame) qDebug() << "[ERROR] Failed to retrieve frame from cache (R:" << clip_time << "| A:" << c->cache_A.offset << "-" << c->cache_A.offset+c->cache_size-1 << "| B:" << c->cache_B.offset << "-" << c->cache_B.offset+c->cache_size-1 << "| WA:" << c->cache_A.written << "| WB:" << c->cache_B.written << ")";
}
}
return false;