implemented working playhead

This commit is contained in:
itsmattkc
2019-08-02 10:04:02 +10:00
parent c74e3571ff
commit 54ec4a26f5
4 changed files with 58 additions and 6 deletions
+40 -3
View File
@@ -22,16 +22,28 @@
#include <QMouseEvent>
#include <QtMath>
#include <QPen>
TimelineView::TimelineView(QWidget *parent) :
QGraphicsView(parent)
QGraphicsView(parent),
playhead_(0)
{
setScene(&scene_);
setAlignment(Qt::AlignLeft | Qt::AlignVCenter);
setDragMode(RubberBandDrag);
setHorizontalScrollBarPolicy(Qt::ScrollBarAlwaysOn);
// Set default scale
SetScale(1.0);
// FIXME: Make CSS configurable
playhead_line_ = new QGraphicsLineItem();
playhead_line_->setPen(QPen(Qt::red));
// Ensure playhead line is always on top
playhead_line_->setZValue(100);
scene_.addItem(playhead_line_);
}
void TimelineView::AddClip(ClipBlock *clip)
@@ -57,6 +69,8 @@ void TimelineView::SetScale(const double &scale)
foreach (TimelineViewClipItem* item, clip_items_) {
item->SetScale(scale_);
}
UpdatePlayheadPosition();
}
void TimelineView::SetTimebase(const rational &timebase)
@@ -66,14 +80,25 @@ void TimelineView::SetTimebase(const rational &timebase)
foreach (TimelineViewClipItem* item, clip_items_) {
item->SetTimebase(timebase_);
}
UpdatePlayheadPosition();
}
void TimelineView::Clear()
{
scene_.removeItem(playhead_line_);
scene_.clear();
clip_items_.clear();
// FIXME: Does QGraphicsScene take ownership of these items or do I have to delete them manually after the scene
// clear?
scene_.addItem(playhead_line_);
}
void TimelineView::SetTime(const int64_t time)
{
playhead_ = time;
UpdatePlayheadPosition();
}
void TimelineView::mousePressEvent(QMouseEvent *event)
@@ -88,6 +113,7 @@ void TimelineView::mousePressEvent(QMouseEvent *event)
TimelineViewClipItem* clip_item = static_cast<TimelineViewClipItem*>(item);
ghost->setRect(clip_item->rect());
ghost->setPos(clip_item->pos());
ghost_items_.append(ghost);
@@ -121,3 +147,14 @@ void TimelineView::mouseReleaseEvent(QMouseEvent *event)
ghost_items_.clear();
}
}
void TimelineView::UpdatePlayheadPosition()
{
if (timebase_.denominator() != 0) {
double timebase_dbl = timebase_.ToDouble();
double playhead_x = double(playhead_ * timebase_.numerator()) / double(timebase_.denominator()) / timebase_dbl * scale_;
playhead_line_->setLine(playhead_x, 0, playhead_x, height());
}
}