color: global LUT library, LUT error reporting, clamp + display fixes
- Add a global LUT library: user-configurable directories (new Preferences > LUT tab) scanned recursively for .cube/.3dl files; LUT node file pickers offer the library dirs as sidebar shortcuts via a 'lut_library' input property handled by the param view bridge - OCIOLutNode no longer fails silently: missing files, unsupported extensions and OCIO load errors are recorded in last_error() and surfaced in the status bar (input still passes through for rendering safety) - ColorDialog: re-enable the display -> reference conversion using ColorProcessor::kInverse with a validity guard, and re-enable the Display tab in ColorValuesWidget; covered by a round-trip regression test proving the old OCIO inverse crash no longer occurs - OCIOGradingTransformLinearNode: enforce the OCIO clampWhite > clampBlack invariant per frame in Value() so keyframed/connected values cannot produce invalid grading transforms, and constrain the white clamp UI minimum whenever the black clamp is static - Regression tests for LUT extension checks, direction switching, node error reporting, LUT library scanning, display inverse round-trip and clamp enforcement
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/***
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Oak - Non-Linear Video Editor
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Copyright (C) 2026 Oak Team
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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***/
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#ifndef LUTLIBRARY_H
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#define LUTLIBRARY_H
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#include <QString>
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#include <QStringList>
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namespace olive
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{
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/**
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* @brief A global, user-configurable library of LUT files
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*
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* The library is a list of directories (stored in the application config
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* under "LUTLibraryPaths") that are scanned for supported LUT files. LUT
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* nodes can offer the library contents as quick picks instead of forcing
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* the user to browse for a file path on every node.
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*/
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class LUTLibrary {
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public:
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/**
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* @brief Returns true if the given file suffix is a supported LUT
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* extension (.cube or .3dl, case-insensitive, leading dot tolerated)
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*/
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static bool IsSupportedExtension(const QString &suffix);
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/**
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* @brief The directories that make up the LUT library
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*/
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static QStringList GetDirectories();
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/**
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* @brief Replaces the LUT library directories and saves them to the
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* application config
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*/
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static void SetDirectories(const QStringList &dirs);
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/**
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* @brief All supported LUT files found under the library directories
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*
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* Directories are scanned recursively. Files in earlier directories
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* are listed first.
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*/
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static QStringList GetLutFiles();
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};
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}
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#endif // LUTLIBRARY_H
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