rewrote TimeRuler drawing function for improved code, performance, and functionality

This commit is contained in:
itsmattkc
2019-12-27 01:23:06 +11:00
parent 87eacb2869
commit 52672cc031
2 changed files with 121 additions and 77 deletions
+9
View File
@@ -64,6 +64,15 @@ signals:
void TimeChanged(int64_t);
private:
enum Component {
kNone,
kDay,
kHour,
kMinute,
kSecond,
kFrame
};
void DrawPlayhead(QPainter* p, int x, int y);
double ScreenToUnitFloat(int screen);