several conversions to smart pointers
This commit is contained in:
+4
-8
@@ -25,15 +25,11 @@
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#include <QThread>
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#include <QWaitCondition>
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#include <QMutex>
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#include <QIODevice>
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#include <QAudioOutput>
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#include <QComboBox>
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//#define INT16_MAX 0x7fff
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//#define INT16_MIN (-INT16_MAX-1)
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class QIODevice;
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class QAudioOutput;
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class QComboBox;
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struct Sequence;
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#include "project/sequence.h"
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class AudioSenderThread : public QThread {
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Q_OBJECT
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+12
-12
@@ -62,13 +62,13 @@ double bytes_to_seconds(int nb_bytes, int nb_channels, int sample_rate) {
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return ((double) (nb_bytes >> 1) / nb_channels / sample_rate);
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}
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void apply_audio_effects(Clip* c, double timecode_start, AVFrame* frame, int nb_bytes, QVector<Clip*> nests) {
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void apply_audio_effects(ClipPtr c, double timecode_start, AVFrame* frame, int nb_bytes, QVector<ClipPtr> nests) {
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// perform all audio effects
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double timecode_end;
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timecode_end = timecode_start + bytes_to_seconds(nb_bytes, frame->channels, frame->sample_rate);
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for (int j=0;j<c->effects.size();j++) {
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Effect* e = c->effects.at(j);
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EffectPtr e = c->effects.at(j);
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if (e->is_enabled()) e->process_audio(timecode_start, timecode_end, frame->data[0], nb_bytes, 2);
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}
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if (c->get_opening_transition() != nullptr) {
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@@ -98,7 +98,7 @@ void apply_audio_effects(Clip* c, double timecode_start, AVFrame* frame, int nb_
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}
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if (!nests.isEmpty()) {
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Clip* next_nest = nests.last();
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ClipPtr next_nest = nests.last();
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nests.removeLast();
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apply_audio_effects(next_nest, timecode_start + (((double)c->get_timeline_in_with_transition()-c->get_clip_in_with_transition())/c->sequence->frame_rate), frame, nb_bytes, nests);
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}
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@@ -106,7 +106,7 @@ void apply_audio_effects(Clip* c, double timecode_start, AVFrame* frame, int nb_
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#define AUDIO_BUFFER_PADDING 2048
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void cache_audio_worker(Clip* c, bool scrubbing, QVector<Clip*>& nests, int playback_speed) {
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void cache_audio_worker(ClipPtr c, bool scrubbing, QVector<ClipPtr>& nests, int playback_speed) {
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long timeline_in = c->get_timeline_in_with_transition();
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long timeline_out = c->get_timeline_out_with_transition();
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long target_frame = c->audio_target_frame;
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@@ -460,7 +460,7 @@ void cache_audio_worker(Clip* c, bool scrubbing, QVector<Clip*>& nests, int play
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QMetaObject::invokeMethod(panel_sequence_viewer, "play_wake", Qt::QueuedConnection);
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}
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void cache_video_worker(Clip* c, long playhead) {
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void cache_video_worker(ClipPtr c, long playhead) {
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int read_ret, send_ret, retr_ret;
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int64_t target_pts = seconds_to_timestamp(c, playhead_to_clip_seconds(c, playhead));
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@@ -498,7 +498,7 @@ void cache_video_worker(Clip* c, long playhead) {
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while (true) {
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AVFrame* frame = av_frame_alloc();
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Footage* media = c->media->to_footage();
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FootagePtr media = c->media->to_footage();
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const FootageStream* ms = media->get_stream_from_file_index(true, c->media_stream);
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while ((retr_ret = av_buffersink_get_frame(c->buffersink_ctx, frame)) == AVERROR(EAGAIN)) {
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@@ -585,7 +585,7 @@ void cache_video_worker(Clip* c, long playhead) {
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}
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}
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void reset_cache(Clip* c, long target_frame, int playback_speed) {
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void reset_cache(ClipPtr c, long target_frame, int playback_speed) {
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// if we seek to a whole other place in the timeline, we'll need to reset the cache with new values
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if (c->media == nullptr) {
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if (c->track >= 0) {
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@@ -671,11 +671,11 @@ void reset_cache(Clip* c, long target_frame, int playback_speed) {
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}
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}
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Cacher::Cacher(Clip* c) : clip(c) {}
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Cacher::Cacher(ClipPtr c) : clip(c) {}
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AVSampleFormat sample_format = AV_SAMPLE_FMT_S16;
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void open_clip_worker(Clip* clip) {
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void open_clip_worker(ClipPtr clip) {
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qint64 time_start = QDateTime::currentMSecsSinceEpoch();
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if (clip->media == nullptr) {
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@@ -694,7 +694,7 @@ void open_clip_worker(Clip* clip) {
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}
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} else if (clip->media->get_type() == MEDIA_TYPE_FOOTAGE) {
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// opens file resource for FFmpeg and prepares Clip struct for playback
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Footage* m = clip->media->to_footage();
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FootagePtr m = clip->media->to_footage();
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// byte array for retriving raw bytes from QString URL
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QByteArray ba;
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@@ -947,7 +947,7 @@ void open_clip_worker(Clip* clip) {
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qInfo() << "Clip opened on track" << clip->track << "(took" << (QDateTime::currentMSecsSinceEpoch() - time_start) << "ms)";
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}
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void cache_clip_worker(Clip* clip, long playhead, bool reset, bool scrubbing, QVector<Clip*> nests, int playback_speed) {
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void cache_clip_worker(ClipPtr clip, long playhead, bool reset, bool scrubbing, QVector<ClipPtr> nests, int playback_speed) {
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if (reset) {
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// note: for video, playhead is in "internal clip" frames - for audio, it's the timeline playhead
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reset_cache(clip, playhead, playback_speed);
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@@ -967,7 +967,7 @@ void cache_clip_worker(Clip* clip, long playhead, bool reset, bool scrubbing, QV
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}
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}
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void close_clip_worker(Clip* clip) {
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void close_clip_worker(ClipPtr clip) {
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clip->finished_opening = false;
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if (clip->media != nullptr && clip->media->get_type() == MEDIA_TYPE_FOOTAGE) {
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+7
-6
@@ -25,12 +25,13 @@
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#include <QVector>
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class Clip;
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using ClipPtr = std::shared_ptr<Clip>;
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class Cacher : public QThread
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{
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// Q_OBJECT
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public:
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Cacher(Clip* c);
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Cacher(ClipPtr c);
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void run();
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bool caching;
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@@ -42,14 +43,14 @@ public:
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bool interrupt;
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bool queued;
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int playback_speed;
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QVector<Clip*> nests;
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QVector<ClipPtr> nests;
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private:
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Clip* clip;
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ClipPtr clip;
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};
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void open_clip_worker(Clip* clip);
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void cache_clip_worker(Clip* clip, long playhead, bool reset, bool scrubbing, QVector<Clip *> nest, int playback_speed);
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void close_clip_worker(Clip* clip);
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void open_clip_worker(ClipPtr clip);
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void cache_clip_worker(ClipPtr clip, long playhead, bool reset, bool scrubbing, QVector<ClipPtr> nest, int playback_speed);
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void close_clip_worker(ClipPtr clip);
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#endif // CACHER_H
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+17
-18
@@ -36,7 +36,6 @@
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#include "debug.h"
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extern "C" {
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#include <libavformat/avformat.h>
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#include <libavutil/pixdesc.h>
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#include <libavcodec/avcodec.h>
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#include <libswscale/swscale.h>
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@@ -59,11 +58,11 @@ long refactor_frame_number(long framenumber, double source_frame_rate, double ta
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return qRound((double(framenumber)/source_frame_rate)*target_frame_rate);
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}
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bool clip_uses_cacher(Clip* clip) {
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bool clip_uses_cacher(ClipPtr clip) {
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return (clip->media == nullptr && clip->track >= 0) || (clip->media != nullptr && clip->media->get_type() == MEDIA_TYPE_FOOTAGE);
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}
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void open_clip(Clip* clip, bool multithreaded) {
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void open_clip(ClipPtr clip, bool multithreaded) {
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if (clip_uses_cacher(clip)) {
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clip->multithreaded = multithreaded;
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if (multithreaded) {
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@@ -85,7 +84,7 @@ void open_clip(Clip* clip, bool multithreaded) {
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}
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}
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void close_clip(Clip* clip, bool wait) {
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void close_clip(ClipPtr clip, bool wait) {
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clip->finished_opening = false;
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// destroy opengl texture in main thread
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@@ -129,7 +128,7 @@ void close_clip(Clip* clip, bool wait) {
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}
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}
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void cache_clip(Clip* clip, long playhead, bool reset, bool scrubbing, QVector<Clip*>& nests, int playback_speed) {
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void cache_clip(ClipPtr clip, long playhead, bool reset, bool scrubbing, QVector<ClipPtr>& nests, int playback_speed) {
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if (clip_uses_cacher(clip)) {
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if (clip->multithreaded) {
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clip->cacher->playhead = playhead;
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@@ -147,11 +146,11 @@ void cache_clip(Clip* clip, long playhead, bool reset, bool scrubbing, QVector<C
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}
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}
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double get_timecode(Clip* c, long playhead) {
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double get_timecode(ClipPtr c, long playhead) {
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return ((double)(playhead-c->get_timeline_in_with_transition()+c->get_clip_in_with_transition())/(double)c->sequence->frame_rate);
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}
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void get_clip_frame(Clip* c, long playhead, bool& texture_failed) {
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void get_clip_frame(ClipPtr c, long playhead, bool& texture_failed) {
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if (c->finished_opening) {
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const FootageStream* ms = c->media->to_footage()->get_stream_from_file_index(c->track < 0, c->media_stream);
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@@ -336,7 +335,7 @@ void get_clip_frame(Clip* c, long playhead, bool& texture_failed) {
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}
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for (int i=0;i<c->effects.size();i++) {
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Effect* e = c->effects.at(i);
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EffectPtr e = c->effects.at(i);
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if (e->enable_image && e->is_enabled()) {
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if (data_buffer_1 == target_frame->data[0]) {
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data_buffer_1 = new uint8_t[frame_size];
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@@ -366,16 +365,16 @@ void get_clip_frame(Clip* c, long playhead, bool& texture_failed) {
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c->queue_lock.unlock();
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// get more frames
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QVector<Clip*> empty;
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QVector<ClipPtr> empty;
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if (cache) cache_clip(c, playhead, reset, false, empty, false);
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}
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}
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long playhead_to_clip_frame(Clip* c, long playhead) {
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long playhead_to_clip_frame(ClipPtr c, long playhead) {
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return (qMax(0L, playhead - c->get_timeline_in_with_transition()) + c->get_clip_in_with_transition());
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}
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double playhead_to_clip_seconds(Clip* c, long playhead) {
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double playhead_to_clip_seconds(ClipPtr c, long playhead) {
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// returns time in seconds
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long clip_frame = playhead_to_clip_frame(c, playhead);
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if (c->reverse) clip_frame = c->getMaximumLength() - clip_frame - 1;
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@@ -384,15 +383,15 @@ double playhead_to_clip_seconds(Clip* c, long playhead) {
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return secs;
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}
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int64_t seconds_to_timestamp(Clip* c, double seconds) {
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int64_t seconds_to_timestamp(ClipPtr c, double seconds) {
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return qRound64(seconds * av_q2d(av_inv_q(c->stream->time_base))) + qMax((int64_t) 0, c->stream->start_time);
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}
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int64_t playhead_to_timestamp(Clip* c, long playhead) {
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int64_t playhead_to_timestamp(ClipPtr c, long playhead) {
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return seconds_to_timestamp(c, playhead_to_clip_seconds(c, playhead));
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}
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int retrieve_next_frame(Clip* c, AVFrame* f) {
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int retrieve_next_frame(ClipPtr c, AVFrame* f) {
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int result = 0;
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int receive_ret;
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@@ -438,7 +437,7 @@ int retrieve_next_frame(Clip* c, AVFrame* f) {
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return result;
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}
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bool is_clip_active(Clip* c, long playhead) {
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bool is_clip_active(ClipPtr c, long playhead) {
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// these buffers allow clips to be opened and prepared well before they're displayed
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// as well as closed a little after they're not needed anymore
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int open_buffer = qCeil(c->sequence->frame_rate*2);
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@@ -451,7 +450,7 @@ bool is_clip_active(Clip* c, long playhead) {
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&& playhead - c->get_timeline_in_with_transition() + c->get_clip_in_with_transition() < c->getMaximumLength();
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}
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void set_sequence(Sequence* s) {
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void set_sequence(SequencePtr s) {
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panel_effect_controls->clear_effects(true);
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olive::ActiveSequence = s;
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panel_sequence_viewer->set_main_sequence();
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@@ -459,10 +458,10 @@ void set_sequence(Sequence* s) {
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panel_timeline->setFocus();
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}
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void closeActiveClips(Sequence *s) {
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void closeActiveClips(SequencePtr s) {
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if (s != nullptr) {
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for (int i=0;i<s->clips.size();i++) {
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Clip* c = s->clips.at(i);
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ClipPtr c = s->clips.at(i);
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if (c != nullptr) {
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if (c->media != nullptr && c->media->get_type() == MEDIA_TYPE_SEQUENCE) {
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closeActiveClips(c->media->to_sequence());
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+23
-21
@@ -24,30 +24,32 @@
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#include <QVector>
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#include <QMutex>
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class Clip;
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struct ClipCache;
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struct Sequence;
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struct AVFrame;
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#include "project/clip.h"
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#include "project/sequence.h"
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extern "C" {
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#include <libavformat/avformat.h>
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}
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long refactor_frame_number(long framenumber, double source_frame_rate, double target_frame_rate);
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bool clip_uses_cacher(Clip* clip);
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void open_clip(Clip* clip, bool multithreaded);
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void cache_clip(Clip* clip, long playhead, bool reset, bool scrubbing, QVector<Clip *> &nests, int playback_speed);
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void close_clip(Clip* clip, bool wait);
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void handle_media(Sequence* sequence, long playhead, bool multithreaded);
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void reset_cache(Clip* c, long target_frame, int playback_speed);
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void get_clip_frame(Clip* c, long playhead, bool &texture_failed);
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double get_timecode(Clip* c, long playhead);
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bool clip_uses_cacher(ClipPtr clip);
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void open_clip(ClipPtr clip, bool multithreaded);
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void cache_clip(ClipPtr clip, long playhead, bool reset, bool scrubbing, QVector<ClipPtr> &nests, int playback_speed);
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void close_clip(ClipPtr clip, bool wait);
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void handle_media(SequencePtr sequence, long playhead, bool multithreaded);
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void reset_cache(ClipPtr c, long target_frame, int playback_speed);
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void get_clip_frame(ClipPtr c, long playhead, bool &texture_failed);
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double get_timecode(ClipPtr c, long playhead);
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long playhead_to_clip_frame(Clip* c, long playhead);
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double playhead_to_clip_seconds(Clip* c, long playhead);
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int64_t seconds_to_timestamp(Clip* c, double seconds);
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int64_t playhead_to_timestamp(Clip* c, long playhead);
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long playhead_to_clip_frame(ClipPtr c, long playhead);
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double playhead_to_clip_seconds(ClipPtr c, long playhead);
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int64_t seconds_to_timestamp(ClipPtr c, double seconds);
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int64_t playhead_to_timestamp(ClipPtr c, long playhead);
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int retrieve_next_frame(Clip* c, AVFrame* f);
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bool is_clip_active(Clip* c, long playhead);
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void get_next_audio(Clip* c, bool mix);
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void set_sequence(Sequence* s);
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void closeActiveClips(Sequence* s);
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int retrieve_next_frame(ClipPtr c, AVFrame* f);
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bool is_clip_active(ClipPtr c, long playhead);
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void get_next_audio(ClipPtr c, bool mix);
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void set_sequence(SequencePtr s);
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void closeActiveClips(SequencePtr s);
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#endif // PLAYBACK_H
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