Use 10-bit packed preview format and add OCIO LUT regression tests
Renderer / preview: - Switch the preview/display readback format from F16 to packed 10-bit RGBA (PixelFormat::U10) to halve GPU->CPU/IPC bandwidth while keeping 10-bit panel precision. - Add U10 support to VideoParams, FFmpeg/OIIO/OCIO utility mappings, OpenGL (GL_RGB10_A2), Vulkan (VK_FORMAT_A2B10G10R10_UNORM_PACK32), and plugin bit-depth lookups. - Update preview autocacher comment to reflect the new behavior. OCIO LUT tests: - Add four E2E-style ColorLutNode gtests that drive a SolidGenerator -> OCIOLutNode graph through NodeTraverser and compare resulting pixels on the CPU. They cover forward/inverse transforms and verify that switching LUT direction and LUT file updates both the processor and the output pixels. Cleanup: - Remove a leftover SolidGenerator::Value debug fprintf. - Capture render worker stderr in RenderWorkerFootageTest for better diagnostics.
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@@ -1127,6 +1127,11 @@ VkFormat VulkanRenderer::PixelFormatToVkFormat(PixelFormat format,
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case 4: return VK_FORMAT_R8G8B8A8_UNORM;
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}
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break;
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case PixelFormat::U10:
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if (channel_count == 4) {
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return VK_FORMAT_A2B10G10R10_UNORM_PACK32;
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}
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break;
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case PixelFormat::U16:
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switch (channel_count) {
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case 1: return VK_FORMAT_R16_UNORM;
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@@ -1203,6 +1208,8 @@ int VulkanRenderer::GetVkFormatBytesPerPixel(VkFormat format) const
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return 3;
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case VK_FORMAT_R8G8B8A8_UNORM:
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return 4;
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case VK_FORMAT_A2B10G10R10_UNORM_PACK32:
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return 4;
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case VK_FORMAT_R16_UNORM:
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case VK_FORMAT_R16_SFLOAT:
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return 2;
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