refactor(oakengine): absorb oakcore host symbols into the dylib
The 'host-provided' oakcore_audioparams_* runtime imports dated from the deleted C++ host; the facade is their only caller. The dylib now defines and exports the six symbols itself (repr(C) AudioParams mirror, liboakcore-compatible semantics), -Wl,-undefined,dynamic_lookup is gone, and the Windows DLL undefined-symbol blocker is removed by construction (Windows CI/packaging stays off until a real toolchain verifies links).
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@@ -29,9 +29,10 @@ libc = "0.2"
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# oakaudio/oakplugin, and clearly marked STUBs for the handle-based
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# oaknode/oaktimeline paths).
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#
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# The remaining undefined imports are the C++ host-provided symbols
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# (`oakcore_audioparams_*` from liboakcore), which build.rs leaves as
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# runtime lookups for the host app (see src/stubs.rs audio module).
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# The `oakcore_audioparams_*` accessors the audio paths read through are
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# implemented inside the dylib too (src/stubs.rs, module `audio`, M12 P5):
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# they used to be C++ liboakcore host-provided symbols left as runtime
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# lookups, which blocked Windows DLL linking.
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#
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# src/linkage.rs anchors every crate (and oakcore-rs) so the linker pulls
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# their object files into the cdylib.
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