connect timeline and viewer together by default
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@@ -36,7 +36,8 @@ RendererProcessor::RendererProcessor() :
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width_(0),
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height_(0),
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divider_(1),
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caching_(false)
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caching_(false),
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starting_(false)
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{
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texture_input_ = new NodeInput("tex_in");
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texture_input_->add_data_input(NodeInput::kTexture);
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