improved solid effect
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+2
-2
@@ -122,7 +122,7 @@ void Clip::refresh() {
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void Clip::run_video_pre_effect_stack(long playhead, int* anchor_x, int* anchor_y) {
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for (int j=0;j<effects.size();j++) {
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if (effects.at(j)->is_enabled()) effects.at(j)->process_gl(anchor_x, anchor_y);
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if (effects.at(j)->enable_pre_gl && effects.at(j)->is_enabled()) effects.at(j)->process_gl(anchor_x, anchor_y);
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}
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if (opening_transition != NULL) {
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@@ -142,7 +142,7 @@ void Clip::run_video_pre_effect_stack(long playhead, int* anchor_x, int* anchor_
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void Clip::run_video_post_effect_stack() {
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for (int j=0;j<effects.size();j++) {
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if (effects.at(j)->is_enabled()) effects.at(j)->post_gl();
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if (effects.at(j)->enable_post_gl && effects.at(j)->is_enabled()) effects.at(j)->post_gl();
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}
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}
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